I've noticed that if you die you don't get the timer points after beating the stage. I'm not sure if this actually saves time considering you have to hear the stage jingle again and chase the enemies, but most importantly, I'd like to know if it's allowed to die and if so, how would the end time be determined if this happens on the last stage of the run.
Just a heads up that Nyakkusu is anyax_mu, the WR holder, so that 3rd place run should be obsoleted.
To the mod that verified my run. The NTSC NES/Famicom framerate is NOT 60, It's 60,09881.... generally rounded up to 60,1 (hence why the emulator tends to show than number as the FPS), but definitely not 60. If you want more sources, check the following sites:
http://tasvideos.org/PlatformFramerates.html https://forums.nesdev.com/viewtopic.php?t=492 https://kb.speeddemosarchive.com/Super_Mario_Bros./Versions
First off, I have to give you props, it's not the most fun thing to be grinding runs until getting the correct enemy spawns, and then being able to actually complete the run successfully with a previous record that wasn't easy to beat.
Even then, I have to ask you, is it possible you may have used Turbo for your run? Don't take this as an attack or anything, but I am curious to know.