So something along the lines of a « story% » or « all puzzles » ?
Why not. But because I don’t know if everyone here as completed the map regularly I will put a personal disclaimer :
It is a 1.2.5 map with extended redstone puzzles, it’s neat but slow and prone to break if you push it too hard in some ways.
Exemples here for anyone interested (and from memory, it’s been a while) :
The god puzzle is incredibly easy to lock and I lost at least 5 runs from it alone, it’s almost the final one too I think.
The carpet puzzle is really slow if you don’t want to brick it and even has a fail safe from the map maker (yeah, it’s not the best)
Some times the archery puzzle just doesn’t work because the painting doesn’t fly the right way.
And a final one which took me way too long :
Somehow the very first puzzle (organ) can lock if you have run the game for too long. I lost 3 runs in a row from that and I was surprised that resetting the map didn’t fix my issues.
I just reread my message. It’s also not that bad! Don’t get too scared, there’s definitely a bunch of possibilities to optimise all of this and I would love to see some competition on the other 90% of the map we never see now haha
I think it would be a good change, for a long time this game was never pushed this hard, now runners will be fighting for seconds of improvement at most. I personally think it would be sad to see a near perfect run miss it’s chance to be wr because it was performed on a weaker machine.
Also this change could be applied to the regular any%. I don’t really see why not?
Nice job! I was practicing this route but you made it even better!