Threads
United KingdomMiggle133 months ago

So I have a Chromebook now and I wanted to see if i could use it for SMB, but running Nestopia tells me that it's only supported for Windows and other stuff. Even Mesen(-S) has the same issue of not running. Does anyone know any good emulators to use?

United KingdomMiggle136 months ago

i was practicing 2-1 with pellsson rom, got to the end, but suddenly, the spring despawned as i got close to it (not the small brick part, just the red spring) and when i landed on it, i got stuck in place and couldn't move. I could run or walk, and it'd have the speed of the moving animation, and i could turn around with its animation, but i would never move. The time would tick, so I could either wait and die or restart, and have it happen again.

United KingdomMiggle136 months ago

if main game is separated between NTSC/NTSC(J) and PAL, then why isn't Softlock? In fact, it explicitly states that PAL is allowed, probably due to the significant strat and speed difference, but then that'd be a reason to separate them too. Also, it allows people to compete differently for different reasons and people could submit on both categories as well. So why aren't they separated, and could they be?

Kalaphant, MatteoMiceli and 3 others like this
United KingdomMiggle136 months ago

A-1 is the sole reason for why I can't do letter world runs, cause these flipping koopas on the stairs are an annoyance. How do you get past the stairs without getting low height, and how would you even slow down and not bop the koopa and fall?? I literally have to resort to slowly hitting the vine to despawn one of them but that's just horrible.

United KingdomMiggle137 months ago

So basically 8-4 IL timing with -3 (9-3 if on the practice ROM with MWE). Since it is and ending to the game, it too wouldn't have framerules. Same with D-4 IL on TLL. I just don't get why they aren't added. However, one big problem is that it's already 2 frames from perfection, so leaderboards might just end up really, REALLY slow moving or just bad. Anyways, is it a good idea?

Kalaphant likes this
United KingdomMiggle137 months ago

Is it possible (or is there a setup) to do Lightning 4-2 whilst replacing the 11px bump with clipping into the coin block and getting the same amount, if not more pixels from it? It seems faster, but I don't know if it could be. I tried with slowdown from coin block clip and got 4-4 (13 frames SLOWER than normal I setup), so I don't know if it is. The main reason I'm asking is because it's much easier than topclip, 11px bump is also extremely hard, it might make the trick more accessible, and it would just be cool.

United KingdomMiggle137 months ago

With the popularity of glitches rising, from chain-grabs to wall clips, and the leader boards heavily changing with it, I feel like glitchless should be a category (or secondary category). Here are the rules:

Clips (grab clips, corner clips, that one laser clip in 27, floor clips, full wall clips) are banned.

Grab-boosts* and chains are banned.

Box boosts and box jumps are banned.

Full jumps while carrying an object or character (U, J, U, U inputs) is ALLOWED.

Juggling is ALLOWED.

Any other glitch (I think I listed all of them) is banned.

If a glitch is performed by accident (like corner clips or box boosts for example), reset the level or your run is unverifiable. (That's up for the mods to choose.)

*If the intent is to throw a character, and have them grab the other without jumping again (like the end of level 40 or the start of level 35), that should be allowed. (Also up for mods to choose.)

I'm currently working on a TAS for this on coppersalts' HTML5b TAS hack, (my first TAS I've worked on), and have only done like 5 levels. But some levels are already fully finalised and glitchless so I didn't touch them (except for level 3 because a triple frame save hasn't been added to the site yet), so it's almost a quarter of the full game done.

Anyways, does this sound good, for a category/secondary category/subcategory? (also ce board maybe? 47: everybody up, intended-any% (skipless), maybe glitchless?)

United KingdomMiggle137 months ago

So for some reason whenever I try to make keybinds in settings, I can't do key combinations (i mainly use them for resets, and savestates. Also can you not bind start? Please can someone help me with this, and also what keybinds are good for those settings?

GeometryDashFan likes this
United KingdomMiggle138 months ago

so I finally got 4-2 blazit (twice in the same time of attempts) but one was a bit weird. I jumped too high, bonked on the powerup block and did the clip at the bottom row instead of the middle somehow. Is this any slower or different to clipping in the middle?

United KingdomMiggle138 months ago

for some reason I can get sockfolder easily on all-stars when i mess around for no reason, knowing i can't yet get it, but then i get it like twice more instantly, but on normal smb1 i've tried all the time and can never get it. is there any physics change to know that makes it easier?

SwitchVC btw, and B/A sprint and jump if it helps.

United KingdomMiggle138 months ago

So clicking numbers 1-8 (not on the numpad) you can change the item you hold. 1-6 being normal kindness cards, 8 being a speaker, and 7 being a big heart which does the same thing as pressing B. However, 1-6 and 8 only work if you have at least 1 kindness card or a speaker respectively. 7, however, appears at any time, as it works like B. But, if you have a 7 card held, and click 1-6, you can get a kindness card that works without having one in the first place. So starting the run, you do 7, 6, space. This would also save time at the end because you can keep clicking 7, 6, space to get 1 card when you use all of them.

Funado likes this
United KingdomMiggle138 months ago

If I want to start a run on a game with both the game and LiveSplit open, I need to click on LiveSplit, start the run, then click back on the game to gain control. Can I start the timer without clicking the window, and simultaneously starting the game, without an autosplitter?

Gaming_64 likes this
United KingdomMiggle139 months ago

i was messing around with 26 and slowdown and got a hprc without it being grounded. this is impossible?

  • L L L L L L LU RU R R R RU RZ RU R RU R R R R R RU R RU L L L RL RU R RU R RU R R R R R R R R R R R RU RU RU R RZ R R R R R R R L L L L L L RU R R R R R R R R R R R R RU R RU R R R R R R R RU RZ R RU RU R R R R R R R R R R R R R R RD RD R R R R R R R R R RD R RU R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R RU RU R R R R L L LU R R R R R R R R R R R R R R R R R RU RU R RZ R R R R R R - - L L - - - - - - - - - - - - - - - D - U - - - - - - - - - - - - R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R R RU R R R R R R R R R R R R R R R R R R R R R R R R RU RU R R R R R R R R R R R R R R R R R R RLZ L L L L L L L L L L L L L L L UZ - - - - - - - - - - - - - - - - - - - - - - - -
United KingdomMiggle1310 months ago

I just checked Miniland's 5:05 WR and 1-1 is completed on 30.xx? Does this have to do with waiting with the floor clip or PAL smb1 itself? Also, I was messing around in 1-2, jumped off the second platform at the end and floor clipped. You can clip through the 'entities' of platforms! I believe that you must jump on the first frame though. Could this save time?

United KingdomMiggle1310 months ago

So it turns out with the grab boost already in L53, you have an extremely small amount of time to do another grab boost. You see where this is going. Throw Book up and get TAS icy throw. Then do the grab boost at the end and get TAS 53. EXTREMELY, EXTREMELY hard though.

United KingdomMiggle1310 months ago

When and why did the Unity version come out and what can I get it on?

Gaming_64 likes this
United KingdomMiggle1310 months ago

So the TAS uses two wall clips at the spikes to get to the end, but the previous TAS used a clip at the yellow platform for Match. What I think (and haven't pulled off) is that only Match needs to clip and Book dies to throw her, that way you don't need to worry about Book clipping. After that, you still need a frame-perfect jump and getting to the end without grabbing the HPRC. I don't know if this is possible, and the closest I got was Match clipping but dying because I moved too late. You should try to move at the moment Match reaches the bottom block of the platform. So yeah, this is my 34 human theory. Degen may be faster, but this is just an attempt for discovery.

United KingdomMiggle1311 months ago

When a P-Wing Mario takes damage, it loses its infinite P-speed, but only after a couple seconds or so. In 3-Airship when I was messing around with a wing, I took damage but collected a leaf right after and kept my infinite P-speed. You can also do this with a tanooki suit to get a P-Tanooki Wing.

United KingdomMiggle1311 months ago

The IL world records for levels 2 and 4 are done in ways that save enough frames to get tenth-second barriers that look completely impossible as the only way of moving is walking and jumping, which can't accelerate fast enough. How do those records exist?

United KingdomMiggle131 year ago

I was messing around in level 47, but then I found an extremely odd glitch with recovery. As you might know, armed characters can pick up others during its death animation, leaving them holding a sprite of nothing. In the case that I had, Book held Ice Cube and ran into side-facing spikes. I then picked up the dead sprite and switched to Match. She then recovered Ice Cube, and Book teleported to the HPRC, already holding him, like he did at the very start.

About Miggle13
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