I'm glad to know that that has been brought up. I'd also recommend searching Google with like "thing Speedrun.com". It's worked for me a few times, but of course only if it's in the title like was suggested. /\ H̶e̶h̶e̶,̶ ̶6̶9̶t̶h̶ ̶p̶a̶g̶e̶.̶
I was thinking about a timer-ascending individual stage type run. Could be neat tbh. I'd run it, if that's anything.
Android
Recording
DU Recorder: https://tinyurl.com/yaxkytlm Game Screen Recorder: https://tinyurl.com/gsspj6p Mobizen Screen Recorder: https://tinyurl.com/kxtr7u3
Timing
Floating Speedrun Timer: https://tinyurl.com/y7bwamj2
iOS
Recording
Movavi: https://www.movavi.com/ios-video-editor/ Mobcrush: https://www.mobcrush.com/ AirShou: https://airshou.org/download/
Timing
Video edit your run with a timer, like this one: https://tinyurl.com/ybxxbgwy
[center]Credit: Various members of the Mobile Speedrunning Discord.[/center]
This thread be stickied.
Other known glitches have been noted here.
If you start a level where a Barricadebot is directly underneath Chisler and you press space to drill downwards on the right frame, you can drill through the bot saving time. It best works to start the level and press R to restart the level and just mash space until you get it, pressing R to refresh and retry for every failed attempt. It's not very tricky to get and from testing can take as little as two attempts to get.
Best useful for the following levels:
13 | Fairly useful as it get you 12% Drill%.
*16 | Very useful as it gets you 32% Drill%.
17 | A little bit more useful as it gets you 22% Drill% and if you drill back to the other side you'll be at 45% Drill%. You'll most likely get a single hit by the red Shellbots however. I haven't tested yet if it's possible to avoid at least a single hit, but maybe. Though it's more likely the whole game's levels are on the same cycled every time, so it might not be possible.
21 | It's not really useful, since it only gets you 7% Drill%, but it's cool I guess (lol).
Chisel 2 has a few glitches, most of which aren't very useful. Other known glitches have been noted here, however the one I'm bringing up (afaik) hasn't.
This glitch that I'll just call "load error" allows the level to be beaten very quickly. It seems like the level has trouble loading so Chisler keeps drilling but the completion % keeps rising. The beaten level screen pops up a little bit before the % is done filling up the bar at the bottom of the screen.
The game said I beat the level in nearly (for both cases under 30 seconds which isn't that uncommon for a game with nearly all IL's being 40 seconds or less) and while it legit happened in the game, I have no idea how or why it happened. My only theory is that the level lagged or had trouble loading. Personally, I find it's a little more than a bit unfair competition-wise. It would probably render it literally unbeatable since it's seemingly random.
Therefore, I'll not submit it to the leaderboard until (a) it can be reliably reproduced, or (b) probably as a result of (a), it's agreed by someone other than just me to let it be submitted.
Proof:
Level 15 Example: .
Level 24 Example: .
I was just asking about that in the Discord, the most total runs thing, neat lol.
https://www.speedrun.com/silly_sausage
https://www.speedrun.com/chisel_2
Are both webgames. Thank you. :D
Outdated? It's worked for me at least in terms of underline/italics/hyperlink.
Since there isn't an auto-splitter for this game, (yet?) timing is currently manual. If runs need to be retimed, either put a message in the run submission description, or feel free to respond to this post.
I'm friends with Hatador on Steam, I could try there. I've really wanted to port the levels to the IL section. I have the time.
https://www.speedrun.com/chisel is a web game.
I assume it wasn't added due to a low amount of players/interest? I'm interested though.
Is there a way to mod the game to do that?
I used to think that, but Speedrun.com is recent. For instance, what about moving all the Sonic Rush runs here from Soniccenter? That game has over 100 runs for the first level. Which I guess isn't the most ever, but it's not very reasonable that that is expected to even be possible. I highly doubt most of those people use this site, let alone have an account. Besides, they're used to that other website. They already have communities, ect, over there. Imagine if someone came to you and said "okay, but that game you run on Speedrun.com and have a lot of runs in, why don't you go put all your runs on this other new site though" even though you already have communities, ect, here?
Being able to mass move runs would be nice though, say from a full game to IL, or just mass editing runs in general.
Isn't the "verified by" good enough? Lol.