MonitoLol proposed to exclude loads for Any% Unrestricted runs. I would therefore like to gauge the interest and receive feedback in regards to changing the timing method for Any% Unrestricted to exclude the time spent in dimension loading sequences.
First let me outline how runs have been timed so far.
Time starts on first input and ends the first frame blocks are visible after exiting the Nether portal at the end of the map.
I got the inspiration for that timing method from this pdf made by the Minecraft Java Edition Mod Team: https://drive.google.com/file/d/1EkbgSrFERH7udaPi94_RN0Mq-Xnfq1uA/view?usp=sharing
I imagine that the new load removed time would run from first input to the loading screen on the first Nether portal. Then run again from when blocks first appear after loading in until entering the Nether portal at the end, on which timing would officially end.
I would like to know if runners are interested in this change and hear suggestions. Please respond to this thread if you have something to say.