can be possibly used in any% and 100% i cant seem to ecreate this glitch
idk if this might be a skip or just a useless thing but this is what happened to me when i was doing runs (check level 8)
there are 2 different types of them: normal and wide. normal is just the normal door outline. the wide on the other hand is wider by about --- this much. (soz im using the dashes as length) normal hitboxes appear in the first levels, while the wide ones appear in later levels. quite useful to save little time not sliding/walking to the center of the door.
ive been doing runs since the 2:37 on 100%, but i keep either getting 2:30 on any% or 3 min on 100%. ive been trying to implement the pull, kills me instantly. i feel like i cant even get a 2:10 or a sub 3 anymore. welp, im still going to be here if anyone needs me or whatever.
i call it the zip. basically, if in a correct position you slide into an enemy, you will be zipped together forward. very weird and works 1/5 of the time.