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Czech RepublicGreghouse4 years ago

Hey guys,

I would like to ask you whether the tricks I use in my Resistance campaign speedrun using the original Operation Flashpoint game work the same in the ARMA: Cold War Assault. These 'tricks' consist mainly of:

  • Using same/load mechanics to regain control of the player in a cutscene.
  • Ignoring some of the mission's seemingly main objectives and still being allowed to continue to the next mission.

Thanks!

Czech RepublicGreghouse6 years ago

Operation Flashpoint speedrunning is in my humble opinion yet another kind of speedrunning because the game itself allows you to speed-up game speed up to 4 times which makes things a lot quicker but also a lot harder to control.

I was disappointed there is no speedrunning section for this game neither here nor at SDA so I decided to start one here since I think Speedrun.com is the main speedrunning website in the world right now and I believe OFP has a lot of speedrunning potential that is hidden in various parts of the internet. I saw 2 runs on the SDA forums burried deep, there are also couple of individual mission runs of the original game on Youtube. I would be glad if we could put it together.

So to start things off a little bit I posted here my OFP: Resistance Any% run done in mission segments (because at this moment I'm too bad performing it single segment and don't have the time to practice for the moment) which is more of a display of couple of speedrunning strategies for OFP: Resistance campaign.

Also please don't mind the timing which is at this point a bit arbitrary. Timing for the each segment (mission) I use mainly to see the improvement and not as an aboslute judgement of the mission speed. At this point I simply made rules for myself which is something but it's not perfect by far.

Anyways ...

If you have your runs you want to present feel free to contact me.

TMG_HK likes this
About Greghouse
Joined
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Operation Flashpoint: Resistance
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