Why are runs forced to be played in hard mode? Shouldn't there be separate categories for each difficulty?
I completed two runs with no issue, however on my last two attempts, the game softlocked after clearing Lofty's level and got stuck infinitely looping the job list and password screen but in Italian. Has anyone else had this issue? Video link showing what happened is linked below
Honestly Superman 64 is a better game than this
With the Xbox version being by far the only viable system to speedrun this game on due to loading times, is there any way timing could be done without accounting load times? Banning emulators and USB/SD loaders only restricts access to playing the game, especially when the Xbox version is still way faster than a Wii running the game off a USB stick through Nintendont. I'd love to seriously run this game, but I don't have a working Xbox/360/the Xbox version of Rumble Arena 2.
TLDR: The Xbox version is the only viable option to run, while emulators are banned, and every other console loses several seconds per loading screen.
After doing several runs on the GameCube version, it has worse loading times than the PS2 by about 3 seconds, and worse loading times than the Xbox version by about 10 seconds. It really doesn't seem worth it to run this game on anything other than an Xbox.