There are current categories for emulator they are just hidden. There is a drop-down button that will show them.
Great question, Proper reset is required between attempts. Will update the rules to make this clear.
Was there any more information found about the PRGO version cartridge? Been wanting to get the actual cartridge for a while now. If not I will most likely get the text only "Pulse" label cartridge.
Insane! It seems it can always be quicker! Can't wait to do more attempts.
True, I think we could do any 0:59s runs should be timed to actual time to the milliseconds.
Insane, I need get 59 now lul. 58 is not possible unless something is discovered.
Did a run in which I got over 19,000 points afterwards, I realized the audio was not being recorded... RIP. Anyways, at >=9000 Points, Brutus (Green Guy) will start teleporting on top of the player upon every movement leading to an eventual game over. What follows is the strategy I've discovered to achieve an indefinite highscore amount.
1: Get as close to 9000 points as you can. You must not go over 9000 points!
2: Wait until the maximum of 4 hearts are on screen and grabbable.
3: Use spinach to kill Brutus (Green Guy) on repeat. You can kill him twice with one spinach, but it is possible to kill him three times with one. While you are doing this, make sure to grab as many hearts as possible. This still has a good amount of RNG dependency, since during this if Brutus (Green Guy) is ever alive while you are not, say in "Spinach Mode" you will die over and over leading to a Game Over. It can be very annoying and hard to do because the spinach likes to bounce from the left and right side at seemingly random intervals, making it sometimes impossible to continue the chain of killing Brutus (Green Guy).
4: Keep doing this until the score will roll over to the ten-thousands digit. So, a score of 0100 would actually be 10,100 points. From here, gameplay precedes back to normal. Then repeat these steps for as long as you can.
Good luck!
Glad I could be a part of this wonderful event. Can't wait for the upcoming seasons!
Yes, I was referring to the ones previously sent. I mainly wanted mod so I could help with the overhaul especially since it would make it easier for me to create a unique theme/background for the page. Plus I just really like Popeye and will remain active. Was not sure if the messages I sent came through on your end since it was around the time of site update. Glad they went through!
Yes, totally agree. This oversight sadly led to problems. I was not expecting for the overhaul to go 100% flawlessly, and glad that these problems can be fixed with relative ease. I can see now that we should have been more open about the overhaul, the one thread didn't provide much info on the changes/when they would happen. We can only learn from these mistakes. Remember, the overhaul is still a work in progress and is most definitely not set in stone. Also should be seeing changes to theme/background very soon; to give the page a more visually appealing aesthetic.
Also count me in for any Popeye Race, I'll make sure my schedule is free!
I feel like a roundtable discussion would be best, like what Kuma is suggesting. Also NESCard, please check your dm's. I have been in touch with brkmnly throughout this whole process and re adding any rejected runs will be very simple. I would still not call this overhaul "haphazardly" done or anything of the sort. This has been in the making for a while and we've known this would not be the simplest of things to handle/accomplish. I truly love how the page is formatted at this moment (not saying I didn't like it how it was before). I am of course fully open to discussing any of the changes or concerns anyone would have. Of course in the end, we all want what is best for page.
Alright, good to know I will now make sure to my time runs in this way.