Threads
Colorado, USADerKO4 years ago

Hi I just picked up this game and thinking of doing a run or two. I like the existing rule of using LiveSplit over the in game timer because the in game timer stops whenever you pause or use the inventory which is undesirable. Some suggestions I have are: -Time starts when the file is selected -Time ends on the last hit of the final boss -100% runners need to show the "100%" progress before their video ends. Runners may get 100% after they complete the game, which means that time now ends upon collecting the last collectible they need -Because there is no loading times, we should use real time as the primary timing method. We should have the precision be just seconds (no milliseconds) as it seems unlikely there will be many ties

About DerKO
Joined
8 years ago
Online
1 month ago
Runs
49
Games run
BONEWORKS
BONEWORKS
Last run 5 years ago
20
Runs
Yooka-Laylee and the Impossible Lair
9
Runs
TrackMania² Canyon
TrackMania² Canyon
Last run 5 years ago
4
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Yooka-Laylee Toybox
Yooka-Laylee Toybox
Last run 1 year ago
3
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Yooka-Laylee
Yooka-Laylee
Last run 6 years ago
3
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Refunct
Refunct
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2
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Lorera
Lorera
Last run 4 years ago
2
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Delta Manifold
Delta Manifold
Last run 2 years ago
2
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Games followed
Super Mario 64
Super Mario 64
Last visit 1 year ago
25
visits
4D Golf
4D Golf
Last visit 1 year ago
15
visits
Creeper World IXE
Creeper World IXE
Last visit 4 months ago
19
visits
Yooka-Laylee Toybox
Yooka-Laylee Toybox
Last visit 1 year ago
519
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Yooka-Laylee
Yooka-Laylee
Last visit 1 year ago
1,279
visits
Medal of Honor
Medal of Honor (2010)
Last visit 2 years ago
249
visits
Getting Over It With Bennett Foddy
62
visits
Refunct
Refunct
Last visit 1 year ago
134
visits
Games moderated
Medal of Honor
Medal of Honor (2010)
Last action 9 months ago
18
actions
Lorera
Lorera
Last action 2 years ago
9
actions
Prehistoric Dude
Prehistoric Dude
Last action 4 years ago
4
actions
Delta Manifold
Delta Manifold
Last action 2 years ago
1
action