Comments
Kumamoto, JapanDBcade3 years ago

About 5 years ago I purchased this Shaman King game, and it sat in my closet for until 2021 when I decided to play it and was amazed to find probably one of the best fighting games, and certainly a great speedrun game.

I am very happy to update the leaderboard and add the main categories finally. I really look forward to more runners participating!

Here is a checklist of things that were done.

  • Main Category 'Amakusa Yoh Ro to Shaman King' added, this is the story mode.

  • Emulation and Console selection added to story mode.

  • Rules added for Main Game, and all categories, clearly defined.

  • Tested exactly what difficulty effects through help of members on speedrun.com

  • Tested emulation.

  • Added the Arcade category, 'Shaman Fight'

  • Added the character variable for 'Shaman Fight'

  • Split the 'Shaman Fight' mode by default characters and new game + characters. This can be changed on request or split into more sub categories if its shown fight numbers are different elsewhere as well.

  • Added 'Sudden Death' mode, the unlockable difficult arcade mode.

  • Added the character variable for 'Shaman Fight"

  • Renamed the old CPU vs category and moved it to misc.

  • Added the proper rules and split the category to avoid future problems or cheating.

  • Reattached and re verified all previous runs, including obsolete ones.

  • Added a new background and color theme.

  • Updated the discord link to the anime speedrun discord. Please feel free to join at https://discord.gg/YtMMvcB5Su

  • Updated the web link to the fighting game speedrun discord. Feel free to join and consider submitting in upcoming events. https://discord.gg/K577FN9CCa

In addition to all these changes, I want to invite members to suggest or request things in the thread below. I know the current WR holder Meksu san has been working on a guide and data for the game. So I hope to have a thread or that info available somewhere on this site as well.

This will continue to be one of my main marathon games, but I also want to support it because it really is a hidden gem of a fighting game on the PS1. Thank you for taking the time to read this thread.

Kumamoto, JapanDBcade3 years ago

I really like those suggestions @NickDoane and will implement some of those misc categories as well next board update!

NickDoane likes this
Kumamoto, JapanDBcade3 years ago

DBZ speedrun fans, thank you for participating and following this leaderboard. This was one of the first leaderboards I was in charge of handling and it needed a power up.

The goal is to have a fun and fair leaderboard. If your new here, or an old fan, be sure to post any feedback or categories you might want to have added here.

I added several things that should have come to be standard for fighting game leaderboards, as well as, should be standard with the Butoden series.

-Fixed the rule sets for all categories and main rules. -Clarified the order needed for the 100% category. -Added Easy, Normal, Hardest, and 100% to Story Mode Sub category. -Easy is basically any% so the rules have been defined clearly. -Separated tournament mode by default, and secret characters unlocked. -Tournament difficulty was added. -Runs were double checked.

Thank you for your patience, and I hope current runners and future runners try their hand out at some of the modes this historical DBZ game has to offer.

Marcokuto and Lilpuri like this
Kumamoto, JapanDBcade3 years ago

Fixed, it shouldn't expire. Since this thread was bumped, I highly suggest joining to those who haven't. Even if you play some of the games at a casual pace, its a great discord to be a part of, and lots of tricks and tips on the games are available.

Kumamoto, JapanDBcade3 years ago

I'm late to the Gamecube Naruto speedrun train, but is it possible to have time attack mode added as a main category for leaderboard. Its clearing 8 stages using an in game timer. You can also pick the character of your choice.

There is also a single player mode with 8 stages. According to the manual time attack is not affected by difficulty, however this mode is.

FarmingSim likes this
thread: Bloody Roar
Kumamoto, JapanDBcade3 years ago

I'm very excited to see the changes and glad to see this board has someone who owns the arcade board as well. This was something I was asking for two years ago. If there is additional help needed please let me know I have time to set up categories and verify if needed.

Looking forward to coming back (and resubmitting) my BloodyRoar runs.

Kumamoto, JapanDBcade3 years ago

Thank you for the link. Unfortunately there is no perfect solution, and more recently I found out the PS2 has a fast disk reader mode, and the PS3 is slightly faster than that.

Usually this impacts the loading screens only for games. It also affects all games differently.

Luckily in this case, Battle Arena Toshinden uses IGT.

Kumamoto, JapanDBcade3 years ago

There is a discord already https://discord.gg/6Ay9bmb

I encourage everyone to join. Lots of potential runners there as well.

Dippykun likes this
Kumamoto, JapanDBcade3 years ago

As a major fan of the series I have to admit Samurai Shodown 5 is the game I have played the least. I watched Neet Suhiro san's run and realized poppy is really strong but also that the difficulty is different. So I will be splitting the game into the NEO GEO default categories of Easiest LEVEL, Default LEVEL 4, and Hardest LEVEL 8 at some point in the next month or two.

My open question to everyone is, Should Poppy or other secret characters be separate? I am not sure of the tournament legality, as I have never participated or watched. If anyone knows please let me know, for now I will keep them together since its just a code at character select screen.

Shobu Ari!

thread: Destrega
Kumamoto, JapanDBcade3 years ago

Thank you for this discussion. Also I agree that the cutscenes are long and annoying, so of course during practice I have a clear file on the memory card. This isn't a new finding and I should have posted this a while ago, but that was back when there was only 1 run on the leaderboard and I thought it was common knowledge in regards to Destrega.

I was just thinking about it from terms of fairness, I would be submitting a run of both cutscenes and non cutscenes when I get around to it. I also think for submitting to marathons, having the English versions with cutscenes which has a dub "so bad its good" is really funny and a great incentive way to look at it.

Destrega is actually a fun game, so I am glad this leaderboard is active as it is. Remember this is still a dollar bin game. Is this because of Zauber spam? Anyway I like Amen's name titles for the categories, and I agree with Cutscene skip being the main.

AmenAnthem likes this
thread: Destrega
Kumamoto, JapanDBcade3 years ago

Amen san did a fantastic run. My only request is that the leaderboard be split. You can only skip cutscenes after you have a cleared save file on a memory card. It’s technically a new game plus or cutscene skip (whatever name chosen is fine.)

I personally didn’t get around to doing the destrega run yet but it would be nice to have both categories for marathons. Japanese and English versions don’t seem to make a difference either.

JankedJesus likes this
thread: Soul Blade
Kumamoto, JapanDBcade3 years ago

Please please do not do the 1, 2, 3 round nonsense. It is one of the most annoying things that the soul calibur leaderboard has done. Some of the leaderboards such as Battle arena Toshinden have this grandfathered in and it inflates the leaderboard and makes everything messy.

Please remember these are older games so the standard is default. It’s what should always be for a speedrun of a fighting game. At the end of the day this was originally an arcade game, and should have the main category as such.

If you add difficulty as a sub category, please add easiest and hardest only. Not everything in between. If you want to have a 1 round any settings, please make an any% difficulty sub category.

This is my sincere request and I hope it’s valued. I haven’t gotten around to doing a run just yet. However if round settings and other are added that’s a huge deterrent. Going fast as possible within the design of the game is important. Especially to older player and when comparing to the past. I don’t think this it is dumb and outdated as Slevanas san suggested and it’s concerning to me that such opinion is held.

Kumamoto, JapanDBcade3 years ago

I think that would be great. Go ahead and upload the file and post the link as a resource or a forum post.

MrTwoBrainCells likes this
Kumamoto, JapanDBcade3 years ago

It looks like rdein san has pulled the link, I think its available elsewhere, but ill message to find out.

thread: Speedrunning
Kumamoto, JapanDBcade3 years ago

There was a channel on Nico Nico that had a lot of Arcade runs and hidden tech, I myself was featured on the channel back in 2014 - 2015 a while before I started submitting here. Unfortunately I wasn't close friends with the person who ran it, and the channel has disappeared.

I talk about it every now on my twitch, appealing to the community to research, which is why I clicked on this thread.

@HaruHaraHaruko if you would like to know more about those lost runs or some old Gamest runs that are poorly recorded, or lost. let me know, I always love to talk about it and see if we can get more people researching.

Kumamoto, JapanDBcade3 years ago

This happens on several leaderboards I’m on, even ones I moderate. I’m not sure why but if someone wants to find out it’s worth the time!

thread: The Site
Kumamoto, JapanDBcade3 years ago

Thank you very much, this was the perfect solution!

YUMmy_Bacon5 likes this
thread: The Site
Kumamoto, JapanDBcade3 years ago

Is it possible to have IGT and RTA time on the same game for separate categories?

The game I am trying to set up is Arcana Heart (several games in the series), where the Story Mode has a in game timer built in. However, the Arcade Mode, does not have a timer built in and will only show the players high score at the end. The modes are slightly different.

I realize that I could make the board just go off of real time for all categories, however I would like to keep them separate. Is there a way to do this? Let me know if you have ideas or if there is a trick in setting up the leaderboards to do this.

Thank you for reading.

YUMmy_Bacon5 likes this
Kumamoto, JapanDBcade3 years ago

I am ok with it if the board is set up better than it is now. I would hope its set up with standards more in line with other fighting games.

thread: Tuff E Nuff
Kumamoto, JapanDBcade3 years ago

This fighting game was a real special treat when I discovered the SNES classic had been added to the Virtual Console for Switch. I want to thank PeanutFan who passed the leaderboards over to me. I used this time to update several things about the game:

  • Split the versions of each game to reflect the major differences in text. Read below to read about possible other reasons.

  • Added the four characters as variables.

  • Updated the rules with standard format I use, and added the notes from PeanutFan and NerdyNesters comment on banned SNES emulators.

  • Further researched the game.

This is a pretty fun fighter for the snes so I hope more speedrunners give it a try, and it feels like there are tons more glitches and routes to be found.

Here is a video which I had to deny but I wanted it to be clear, I think this run Is amazing, but user daradarach uses an input that uses the second controller so the run has to be denied. However, this is worth a watch as it COMPLETLY BREAKS the game. Wild.

Be sure to post in this thread if you have questions or would like to see additional things on the leaderboard!

NickDoane likes this
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