Comments
thread: Jump King
United StatesCrep4 years ago

i've wanted this for a while. if you or someone else completes a run of it, i think it should be on the leaderboard. also agree with deleting the save, although idk how others would feel about that.

i made a tas of 100% a while back, and i'd often forget to get the redcrown woods cap. for anyone running don't forget about it like me lol

Taken likes this
United StatesCrep4 years ago

You may notice all the times on the leaderboards have been lowered. The timing method has been changed. Time no longer ends on the final picture after credits; instead, it now ends when the screen goes black after the laptop scene.

The main reason for this is it's a bit difficult to accurately time the last picture, since (if it is done quickly) there is no visual cue, and the only cue is the camera noise, and some submissions do not have sound. Some past submissions as well have used the new timing method, and cut the video before credits, making it previously unverifiable.

This was an agreed decision by both mods (me and Shadnic). If anyone has a disagreement with the change, feel free to voice it. Good luck on your future runs!

thread: Vex
United StatesCrep7 years ago

i think it's probably slower, the best time i could get with the strat was 12 seconds. the climb back up to the top is what seems to lose the most time

Kfel likes this
thread: Exit Path
United StatesCrep7 years ago

Faithpath's run didn't complete the game to 100%, so why was it put in the 100% category? Also, it should be noted their time is not 2:25, it's 2:26.53 (even though the title of the video says otherwise, but according to the leaderboard timing, it shouldn't be 2:25).

United StatesCrep7 years ago

nope, there is no discord server for the map pack mainly because there was no demand for one. the map pack and original are essentially the same game though, just with different levels, so this discord should suffice. if people from the map pack joined it and wanted an area to only discuss the map pack, i could make a separate channel for it. and to answer your second question, maybe, but i don't think this game is going to get enough attention to warrant that

Susman1237 likes this
United StatesCrep7 years ago

https://discord.gg/qMfaBgG It was initially made for the original Meat Boy, but I thought I'd link it here in case anyone wanted to talk about the Map Pack there too.

United StatesCrep7 years ago

at the moment, i don't think the leaderboard is big enough to require more mods

Susman1237 likes this
United StatesCrep7 years ago

since there's really no end to the game, i don't see how it's any%, hence why there is no category for it. from what i gather, this category is essentially just beating some levels? not sure how good of a category that would be, but feel free to post your progress on the forums or something

United StatesCrep7 years ago

all of the levels are unlocked from the start and there is really no ending cutscene. can you define what the any% category is? the any% category in the original meat boy is essentially to skip levels and get to the credits, so i'm just not sure what you mean. but if it is a legitimate category, i'll add it to the leaderboards. also not sure what you mean by "WIP" speedrun. if it's a segmented run, runs should be done single segment

Unknown
United StatesCrep7 years ago
This comment was deleted
thread: Level Down
United StatesCrep7 years ago

i'm willing to moderate too, if more help is needed

also i still don't think the timing in the rules are coherent enough. although i prefer time staring on "press space to start", i think the current rules state time starts when space is pressed on the "good luck" screen? if so, mrgreen's wording is a lot clearer: "Timing starts after you press space on the "Good Luck" screen and ends when you touch the blue flame of the boss' corpse."

and a discord server would be pretty useful (y)

thread: Level Down
United StatesCrep7 years ago

i don't really mind time starting on "press space to start" personally and i agree, the timing should be made clear in the rules

thread: Meat Boy
United StatesCrep7 years ago

Might as well post this here like I did with my 100% segmented run. I added music this time, but unfortunately still couldn't add in-game sound effects. Better than nothing though.

I also discovered a very minor route change for Factory. Instead of completing 11-13, it's faster to complete 11-12 then exit and complete 14. It seems pretty obvious, but for whatever reason I just realized it. Also didn't expect for it to go sub 3:00, but I guess I underestimated the power of really fast menuing.

Anyway, hope it's fun to watch or something idk man:

Ikod likes this
United StatesCrep7 years ago

yes, it is allowed

thread: Meat Boy
United StatesCrep7 years ago

For anyone interested, I made a 100% segmented run. It can definitely still be optimized, but I simply just didn't want to work on it anymore. It still utilizes some good strats, though, and I think it gives a good idea of what a good run could look like.

Unfortunately couldn't add sound to the video without the music not meshing together, so I just decided to mute it.

Nonetheless, here it is:

GameguySD likes this
thread: Meat Boy
United StatesCrep8 years ago

The physics in The Basement Collection are more like Super Meat Boy. Meat Boy slows down easier and his jump height can be controlled, unlike the web version where it's always the same height. Don't think anything else changed, though.

teh_supar_hackr likes this
thread: Meat Boy
United StatesCrep8 years ago

There technically are differences, but they're pretty minor. So yes, you can run on The Basement Collection version.

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