it's not deleted, it's either in a different category or obsoleted - you can set the website to "show obsolete runs" in the 3 dots on the run pages if necessary, or just check them from your profile
subtracting 3s from all levels with escape timer
BF: 2:17, Ozela: 6:53, Trick: 2:40, Factory: 4:47, Spree: 27 att1 + 3:36 att2, Auth: 46, Rush Hour: 3:36, Haunted: 3:16, Nightclub: 22, Diamond: 24 att1 + 30 att2, R&B: 5:54, Gallery: 32, Depot: 1:11, Shadow Raid: 1:03, Downtown: 5:47, Jewel: 15, Transport (subtract 6s for 3s per day): 10:40
137+413+160+287+(27)+216+46+216+196+22+(24)+30+354+32+71+63+347+15+640=3296 = 54m56s
subtracted 3s for escape timer
glitchless co-op runs need both perspectives to be marked as glitchless, so i've moved this to any%
Jewel: 24, SS: 4:52, RH: 7:27, R&B: 10:55, Factory: 12:37, BF: 6:48, Trick: 7:12, Auth: 5:15, Haunted: 4:32, Ozela: 11:13, Diamond: 2:07 att1 + 5:02 att2, Gallery: 5:41, Depot: 3:26, Shadow Raid: 3:26, Downtown: 2:51 att1 + 10:55 att2, Transport: 17:14, Nightclub: 45, GMC: 11:44, BB: 12:24
24+292+447+655+757+408+432+315+272+673+(127)+302+341+206+206+(171)+655+1034+45+704+744=8810 = 2h 26m 50s
fixed to PC! we can't change the default platform speedrun.com provides which is kinda depressing
Resolution so far: While RTA won the poll, it has no consistent timing method within the game, so far. We're verifiying runs again, slowly, but in a temporary category for timer glitch while we figure out RTA consistency. Submit your runs in the timer glitched category until further notice.
please show the end-screen for longer next time - this one was just barely long enough