Threads
Basse-Normandie, FranceArnold07 years ago

Hi,

So I've noticed a small problem with the leaderboard of Nintendogs. We are two runners (for now) and the other runner is the moderator.

I submitted runs with an european version of the game (The other runner with an USA one) and then I got JPN version because text in the contests is faster. I made a new run with that which was obviously better than my previous one due to the faster text. I submitted it and the mod accepted it, but now there is a problem with the leaderboard. Here is a screenshoot : http://puu.sh/sgH3p/b9348e402e.jpg

As you can see, my name is in it twice : My new run with JPN as 1st place, and my old run with EUR on 3rd place but with a - symbole instead of "3rd" next to it. I also see both of these runs in my profile page without clicking on "Show obselete runs"

The problem might get even worse as the other runner bought JPN version too and he'll get it soon probably.

Is there a setting the moderator can change in the leaderboard settings for this to stop hapenning ? We have a discord and we are both on it so communication with him if he needs to make changes to fix that should be easy.

Thanks for your answers.

Basse-Normandie, FranceArnold07 years ago

Hi,

I wanted to compare my run with the WR video just for fun but after a short time I noticed something very wierd Here is a video : As you can see my save took a lot more time than the save on the WR video. The next saves however were the exact same length. Any idea what could do that ? Not that it realy matter it would just be interesting to know.

I used an homebrew on my 3DS to delete the save because my DSi L/R buttons are broken and using the homebrew deletes the save far faster than the delete save feature of the game itself. I wonder it that might be the cause of that longer first save ? (PS : I didn't use the 3DS for the run cause restarting a DS game on it is very slow)

Toughts ?

Basse-Normandie, FranceArnold07 years ago

Hi,

While looking at what other speedgame does as categories, I actualy had an idea that could work great for Undertale. Some games uses an "Level Leaderboard" where the runners run only a specific level or part of the game.

I think this could actualy be used with Undertale. Some people might not have enough time to do a full run (And the time differance between a normal run and NG+ isn't that big) nor want to deal with extreme RNG like Frisk%. People might just want to do something short.

So there is what I'm thinking about : Adding Level Leaderboards and have in 5 categories :

  • Ruins
  • Snowdin
  • Waterfall
  • Hotlands
  • Core (And Maybe add a 6th one for true lab ?)

How would it works : For Ruins the timer would start upon starting the game, and ends after you exit the last ruins room (The one before UNDERTALE appears)

For Snowdin you would start as soon as you start moving in the very first room after exiting the ruins (A save file in this room made with debug mode could be used to actualy start in this room) and ends after leaving the last room before Waterfall (The one where you fight Papyrus)

For Waterfall you would start in the very first room after papyrus fight (A save to start in this room could be made with debug mode) and finish after leaving the room at the end of Undyne chase (I consider that Undyne should be included in Waterfall even if the ends of the chase is in the start of Hotlands)

For Hotlands you would start in the first room after the end of the Undyne chase (The room just before Alphys lab. A save can be made here easily as there is a save star in this room.) and finish when you enter the MTT Hotel with your C/Ctrl menu Working. The used save Items would contain a Punch Card to be able to perform PCE related glitches.

For Core you would start in the MTT Hotel room (A save can be made here easily with the save star.) and finish when entering the door after Asgore fight. The save would be based on an NG+ Save so Monstertale can be mashed and you wont do the flowey fight, while still fighting Asgore. The save Items would contain a Punch card for PCE. You would have the Pan and Appron equipped and start with LV4 frisk to make this part similar to the end of a Neutral NG+ run. (Frisk LV and equipped items could be discussed because I think you might not agree with that point of view here)

In case you also add True Lab it would probably start in the elevator that lost power (Save in there with debug mode) and finish at the last toriel text just before the credits. The inventory would contain a punch card for PCE, you would've Apron and Pan equipped and of corse Frisk at LV1.

I think that could be great. You want to do something short ? Pick one of these instead of a full run. You don't have enought time to do a full run but still want to do something related to Undertale speedrunning ? You could do those as well. They could also be used to practice a part of the game and sill participating in the leaderboards and the community by submitting these runs.

Can I have your toughts ?

Also unrelated to that, using Level Leaderboard for Temmie Colege% and Lesser Dog% would probably be a good idea, as both are not full game runs.

Thanks for you consideration, have fun running and getting WR (Or not ;) ) Sorry for very long message too.

loxu, happywithsugar and 6 others like this
Basse-Normandie, FranceArnold07 years ago

Hi,

I was bored and had nothing to do, so I did that : http://puu.sh/rbxnn/e964b62df9.png

It's a .bat file but with multiple functionnality.

You can use it to true reset or automatically install a NG+ save file, without needing to go into the appdata folder to do it yourself, then start the game either once or in a loop (As soon as the game closes it restart itself). You can also reset or install NG+ save and not start the game. It works with Windows or Linux version of the game (It'll ask you once what version you use, then will write a file to remember it next time you open it) It also detect if your game contains the steam_api.dll file and warn you if there is. It includes a feature that deletes it.

For this to work you need to put it inside of your undertale folder. For the NG+ install function to work you need to create a NGPlusSave folder in your undertale folder, and put the NG+ save you want to use inside. It's that save that will be copied when you use NG+ save installation.

The question is : Are some people interested by something like this ? Should I post it in "tools" ? For now here is a link to get it : https://arnold0.com/uploads/undertalelauncher.bat PS : You can right click on it and edit to see the code. I don't care. Maybe the code is ugly or unoptimized but I do with my knowledge.

RandomAccess likes this
Basse-Normandie, FranceArnold07 years ago

http://puu.sh/r8fqo/afc0957295.png ^ Basically this. I made very quickly a small java program that reads the undertale.ini file every 10 seconds and look for the fun value. If the fun value is 40-50 it says there is a phone call and if the fun value is 66 it says there is an extra room in waterfall, otherwise it says it's safe.

The game generate the undertale.ini file as soon as the game starts. With that, a runner could almost instantly know if there is gonna be a phone call, and actualy reset in the very first seconds of the run to not get it.

Now I wonder, would using something like that be allowed ? If it is I could obviously give the jar file to run it yourself or even the source code (I don't care, even if the code is likely ugly, I'm not that good). If it isn't, at least it helped me derust my programming x')

Basse-Normandie, FranceArnold07 years ago

Hi,

I posted a run (Glitchless neutral) tooday and I saw it had been validated, howver I did 1:10:59 time but it's written 1:11:59 on the site. Maybe I made a mistake when inputting the time on the site I don't know but I just want to inform you of this small mistake, maybe you can fix it ?

Thanks ;)

About Arnold0
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