for single towers: In Game Time = The time the game thought you beat the tower in (as in what the win message says) Real Time = Time from the first frame of spawn to the first frame touching the winpad.
So I split up my full run into 10 separate videos because I presumed my internet would cut out during it, and surely enough on level 675 it did. so if a runner loses connection, rejoins, and then goes back to the last 100 (so like I would go back to level 600 for example) then would that still count as legitimate? it's a giant time loss but it's still doing every level.
Assuming a perfect run with no deaths whatsoever, completing an ASCT run would take 15.75 hours. And this is in a category that will get updated and reset constantly with every new ring/zone/change in towers, meaning after about 2 months at most the run will be completely irrelevated (?) due to a new area or change in towers. Need I repeat that these are also SCs, a single one of which takes hundreds or even thousands of attempts to do, the harder ones also including weeks of grinding. No human will ever be able to do this. And see that time estimate? 15.75 hours? Yeah, that probably isn't correct. The rules are also super unclear. Do event towers/steeples count for this category? Do steeples/citadels count at all? Why the hell does it say to use the tower rush when they specifically and intentionally leave out soul crushing towers. This seems like a category that was added with no thought as to whether or not anyone could reasonably do it, or if it was humanly possible (Which I'm sure it is, but good luck to myfart8101 or skitsuna doing that). Another thing, why are there coils and event items options for this? You get kicked if you beat an SC tower with either, so you would need to repeatedly open the same game more than 20 times, and thanks to Roblox's terrible servers, how fast you join back is entirely random. So in conclusion to this rant; All Soul Crushing Towers is a terrible category with no thought put into it whatsoever.
And if you're gonna ask me what I think of All Citadels, that one's still pretty bad, but nowhere near as bad as ASCT is, both as a category or a challenge in the first place.
100% Duo literally only exists anymore because me and @aeternae did a run on it. GG pro.
The only one I think should stay with CC usage is Robux Doge, which is and was literally unobtainable without corner clipping.
I feel awful for this, I'm removing myself as mod I don't even know what to say to myself
I regret encouraging farming this honestly. And yes @sfme exactly. To otterstone, if I didn't do this now then it would have removed even more spent time, it's a "now or never" thing. I was considering just abandoning this leaderboard and leaving it to rot because as I've stated multiple times now, no matter how many mods we got, there were too many runs being submitted daily to keep up with. I feel the need to ghost this board now cuz this is definitely gonna start a shit ton of drama that I don't want to deal with but it was gonna happen anyways so what's the point, this is the internet after all where every decision you make will be scrutinized for like a week before people's attention spans switch to something/someone else.
People can still submit their FG runs to sections if they want to. Runs would just endlessly pile up if it stayed as 1980 IL categories no matter how many mods we have.
Just submitted a game to be added, high hopes for this :))
Hello, I have FG category ideas for this game :)
and yeah they're all difficulty groups
-4 Basic -4 Average -5 Intermediate (Except its 4 because one is broken rip) -7 Dangerous -9 Intimidating (Not including Cracked Simulator) -5/10/15/17 Grueling (There's enough of these to warrant multiple) -3/5/7 Fatal -3/5 Treacherous (because lets be honest no sane person's gonna do more than 5 in one go)
speaking of which Cracked Simulator shouldn't be on here, everyone has the same time on it.
wait so does that mean falling into the water resets your time? i didn't have to click reset 76 times?