Proposed Category Changes
2 years ago
New South Wales, Australia

Hello everyone,

As the community slowly continues to grow and different categories and different ways of speedrunning the games are becoming more popular, there have been many requests to change some of the ways in which the categories for each of these games are represented on the leaderboards.

The following are some changes that we feel may help make certain categories more approachable and better represented on the leaderboard.

1. Moving No HPT/ No Major Exploits / Any% categories from category extension into the main categories as a sub-category.

We feel that the NME/NHPT categories represented a much desired way to speedrun the game. They are essentially the equivalent of what could be considered "Glitchless" as far as Mortal Kombat is concerned. While “High Punch Trick” (HPT) is a lot more challenging and a lot more fun than it looks, it does devolve the speedrun significantly by removing a large strategic portion of the game which can otherwise be a very complex and enjoyable part of speedrunning.

The NHPT/NME categories have since received a considerable amount of competition proving that there is a desire to run the game this way and therefore we feel it deserves its spot on the main leaderboard as opposed to being on the Category Extensions Board.

In Regards to WolfMAME INP requirements on No HPT/NME/Any%: Our approach to the Category Extensions board has generally been "its for fun, its for the memes" etc, and we have not enforced any harsh requirements for them. However we feel that moving it into a main category does necessitate the need for more appropriate legitimacy requirements on the top runs. Therefore we would like to require WolfMAME INP's for NME/No HPT/Any% for any top time runs in these categories going forward.

This requirement will be implemented the same way it is required for the current main category runs (only required if the run is faster than a certain threshold). NOTE: We aren’t disputing any currently submitted runs for these categories and current runs with no INP will NOT be removed, it is specifically a requirement "from this point forward" and will NOT retro-actively disqualify any runs from the leaderboard.

Most people who are running in these categories are already using INP's anyway, but the ones who aren’t are strongly advised to learn how to record a WolfMAME INP if they wish to continue running these categories at sub-threshold times. You can find a guide on how to do this in any of the guide sections for MK1,2,3,U3 and if you have any trouble getting it to work PLEASE CONTACT ME. I will walk you through it.

Currently we are only intending to make these changes for the "Arcade" platform categories. However if you would like to see similar sub-categories implemented for some of the consoles where these categories can apply, please let us know.

2. Mortal Kombat 3/Ultimate Mortal Kombat 3 - Renaming of "Credit Skip" category to "Standard".

As it currently is, whether or not Credit Skip is used is a binary choice and the category names reflect that. However with the addition of NME and Any% sub categories it then becomes a little bit more confusing which category is the "main" category to anyone observing the leaderboard.

We feel that "Credit Skip" should still be considered the main category, it represents what we feel is the basic way of running the game (Hardest difficulty, Hardest Tower, Anything goes). To reflect this, "Standard" is the best name we could come up with to make it obvious to anyone observing. Suggestions for a better name are welcome.

3. (SNES) Mortal Kombat 3/ Ultimate Mortal Kombat 3 - Separating Soundless runs into a sub-category.

Back when the Soundless exploit was found on SNES MK3/UMK3, there was some discussion about whether or not it should be allowed. The community was smaller and there was no complaints or issues about allowing the exploit and the main runners at the time were happy to go ahead using it so we allowed it.

However since then multiple people have made it known to us that they don't wish to run the game this way and it has squashed any appeal the speedrun might have had. We don’t believe in unnecessarily disqualifying runs on a technicality so we are planning to move all runs that abused turning off sound to a separate category that we will call "Soundless". Hopefully this will make running MK3/UMK3 on SNES much more appealing to onlookers and hopefully generate some more runners.

4. Using the "Individual Levels" Leaderboard for "Character Specific" runs.

The main categories have done a lot to keep the speedrun simple and approachable and digging into the game to find "which character is the fastest" for any given category has been a fairly challenging endeavour. Seeing the title of "Optimal character" change over the years has been quite interesting and in some cases I believe it is still yet to be proven, (MK3 in particular).

However there is a lot left to be discovered and lot more fun to be had running the game by trying to master certain specific characters. The current method of just using a filter with the "Character Variable" is far from satisfying, and frankly most people dont even know how to use filters on the leaderboard so any visibility or credit you could get from mastering a specific non-optimal character of your choice is basically non-existent. We would like to give runners a better way of going for these goals, however we also like the way the current speedrun categories work and don't want to disrupt it or convolute the leaderboard with 10+ main categories to support every character.

The best alternative we have found on some of the other leaderboards we moderate is to use the Individual Levels leaderboard and make each character a "Level", see Example for Street Fighter III: Third Strike - Main category: , IL categories:

The individual level leaderboard will not affect the main leaderboard categories in any way and if you dont like it, you can literally just ignore it. Any runs submitted can qualify for both the main category runs AND its respective Individual character run simultaneously and you may submit the same run to both categories if you wish.

We hope that these changes accurately reflect community desires. Making these changes will cause a lot of work for us since we will need to copy a lot of runs from one leaderboard to another. Please give us feedback on your thoughts about these changes, we will NOT be making any of these changes if there is any significant objection from the community. We want to make sure that any decisions comply with what the community wishes to see, so please comment down below with your feedback.

Edited by the author 2 years ago
TheKombatKing, Peanutfan22 and 2 others like this
United Kingdom

2 questions: So 4 main cats for UMK3 will be: Standard, No CS, NME, and Any%?

Is "no smoking" going to be redistributed into the various IL boards, as the cat would seem kinda pointless going forward?

NerdyNester and Tenka like this
New South Wales, Australia

Yes, the 4 main categories as you stated will be: Standard, No CS, NME, and Any%

As for No Smoking, Currently the plan in regards to "No Smoking" is we'll just leave it on the Category Extensions board for now. It still kinda represents the "meme status" of "the best not-smoke run", which kinda makes it appropriate for Category Extensions. It's not really hurting anyone, but if everyone agrees we dont need it we can remove it. Alternatively we could just make it "miscellaneous" instead as well..

Edited by the author 2 years ago
NerdyNester likes this
  1. Moving No HPT/ No Major Exploits / Any% categories from category extension into the main categories as a sub-category.

I don't think it should be a category at all No HPT as it's not the fastest way to play the game, it feels like someone could do some other degenerate trick or just partially do HPT and get good times in this new category. I'm against it.

  1. Mortal Kombat 3/Ultimate Mortal Kombat 3 - Renaming of "Credit Skip" category to "Standard". Not necessary, i'm against it but i do think it's nice to be separate category for comparison for skipless and not just a filter ! in general, people who come as visitors are searching for the fastest times in any game and they shouldn't be hidden.

  2. (SNES) Mortal Kombat 3/ Ultimate Mortal Kombat 3 - Separating Soundless runs into a sub-category.

It should be the main category, but should be separate from... soundful runs lol

  1. Using the "Individual Levels" Leaderboard for "Character Specific" runs. it will clog the site and make it horrible to search for the best times if character stops being a filter, just do a general category for suboptimal characters and filter the characters there.

all from viewer and "best time searcher" point of view

New South Wales, Australia

@grassini In regards to #1, You can't "partially" do HPT, because the rules have a quantified ability to define any amount of HPT and it is banned. HPT occurs when the enemy does a single frame of attack inbetween when it is taking punches which resets the AI's stumble back buffer (The hidden number for the amount of hits to make the AI stumble back). This is visually confirmable/verifiable and any amount of it is banned. You may be worried "wont it just accidentally happen and cause a bunch of frustration?", well actually no, the timing required to perform HPT is VERY specific and it is almost impossible to do it accidentally.

Punching to make the enemy stumble back IS still allowed, and can/has been used with some existing NHPT strategies. The NHPT/NME categories already exists on the Category extensions board of MK2,MK3 and UMK3 and have already recieved pretty extensive competition in which new strategies wildly different and more complex than HPT are used:

As for it just "not being the fastest way to run the game", neither is a glitchless category or a 100% category, but many boards still offer those. Getting stuck in "its not the fastest so it shouldn't be recognized" is a flawed argument. There are many different approaches to speedrunning and we'd like to offer categories that we feel would maximize interest in the leaderboard.

As for #2, no one said anything about hiding anything. The current main category for "Credit Skip" .. or whatever we choose to call it, will still remain the main category.

As for #3, whether or not Soundless or "Soundful" should be the main category is still up in the air, (If anyone wants to chime in with opinions here it is welcome). From the opinions I've already heard though I think it would indicate there is more a desire to have "requiring sound" be the main category.

As for #4, the IL board is out of view from the main leaderboard. We arent changing the main leaderboard at all in regards to individual characters, both the IL board and the Full Run leaderboard will be available at the same time, with the full run leaderboard remaining the default view as it is now. The IL leaderboard will remain "relatively hidden" since the user would have to specifically click on it to see it, so I dont see how it "clogs" anything. I already gave example links in the original post for you to look at if you are confused about how this works.

Edited by the author 2 years ago
DWednesday, xenkaroshi and 2 others like this
United Kingdom

Unpopular opinion of the day: I believe that the fastest catergory (outside of memes) should be the main catergory, alongside (as long as there's no gameplay differences) the fastest port being the main one.

However, I understand that I am not the community, and only a very minor part of it. Maintaining the purity and/or legacy (hardest difficulty, hardest tower, sound on,console vs. emulator, most popular console/port, etc) of the runs across the series is what the community is in favour of, and thus I'm all for the proposed changes.

Also, IL boards are a good idea, as not only does it allow for runners to use their favourite characters, it actually allows for 4 catergories (as it'll stand) per character, which is awesome.

Also, we don't wanna end up looking like the SF2 boards... Jus' sayin' XD

Edited by the author 2 years ago
NerdyNester and Tenka like this
Jönköping, Sweden

I'm all for everything OG poster suggests.

NerdyNester, TheKombatKing and 2 others like this
New South Wales, Australia

Alright guys,

Its been long enough. For the most part the response to the changes from actual runners has been either positive or indifferent. We're gonna pull the trigger and start implementing the changes tomorrow.

Last chance to have your voice heard.

NerdyNester likes this

Hey Guys, The problem NO SMOKE character is the same for Smoke Ninja and Scorpion, they share the same exploit HP or LP Trick in the revision 1.0 and 1.1, this trick in 1.2 not work. The problem real is the trick HP, , Sindel HP trick can with all character to exception Sub-Zero Unmask the unique character not work HP Trick only LP trick. I talk with Tenka for use program external for capture the keys for the problem turbo input or other mod program to give advantage, maybe is a requirement requerid.

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