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Super Mario Bros. X
Super Mario Bros. X (2009)
Mario Fan Games series, Super Mario Bros. X series
PC, Android, Mac, Linux
Fangame
Leaderboards
    Full Game Leaderboard Level Leaderboard     All     -The Invasion 2 - 01-01 Super Easy Road - by Redigit     -The Invasion 2 - 01-02 Grassy Grass Grasslands - by Redigit     -The Invasion 2 - 01-03 Misplaced Pipehammer Maze - by Redigit     -The Invasion 2 - 01-04 Floating Brick Niche - by Redigit     -The Invasion 2 - 01-05 Dungeon of Pain - by Redigit     -The Invasion 2 - 02-01 Subcon Nightmare Land - by Redigit     -The Invasion 2 - 02-02 Megaton Vase Hole - by Redigit     -The Invasion 2 - 02-03 Field of Shotgun Vases - by Redigit     -The Invasion 2 - 02-04 Token Water Level - by Redigit     -The Invasion 2 - 02-05 Super Pipe Action Town - by Redigit     -The Invasion 2 - 02-06 Dungeon of Agony - by Redigit     -The Invasion 2 - 02-A Brick Hole Massacre - by Redigit     -The Invasion 2 - 03-01 Super Nostalgia World - by Redigit     -The Invasion 2 - 03-02 Jumpy Hoppy Turtle Zone - by Redigit     -The Invasion 2 - 03-03 Pwnhammer - by Redigit     -The Invasion 2 - 03-04 Switch Action Zone - by Redigit     -The Invasion 2 - 03-05 Painful Playland - by Redigit     -The Invasion 2 - 03-06 Dungeon of Strange Happenings - by Redigit     -The Invasion 2 - 03-A Panic Zone - by Redigit     -The Invasion 2 - 04-01 Flying Raccoon Zone - by Redigit     -The Invasion 2 - 04-02 Go Go Goomba - by Redigit     -The Invasion 2 - 04-03 The Great Fish Fiasco - by Redigit     -The Invasion 2 - 04-04 Retroville - by Redigit     -The Invasion 2 - 04-05 Dungeon of Inappropriate Phrases - by Redigit     -The Invasion 2 - 04-06 A Short Level - by Redigit     -The Invasion 2 - 04-07 Pwnhammer Deuce - by Redigit     -The Invasion 2 - 04-08 The Suck - by Redigit     -The Invasion 2 - 04-09 The Invasion - by Redigit     -The Invasion 2 - 05-01 The Hot Boot - by Redigit     -The Invasion 2 - 05-02 Desert Maze - by Redigit     -The Invasion 2 - 05-03 Pyramid of Fail - by Redigit     -The Invasion 2 - 05-04 Pyramid Action Machine - by Redigit     -The Invasion 2 - 05-05 Sandy Ghosty Hammer Town - by Redigit     -The Invasion 2 - 05-06 The Invasion 2 - by Redigit     -The Invasion 2 - 06-01 The Rawest Forest - by Redigit     -The Invasion 2 - 06-02 The Lost Woods - by Redigit     -The Invasion 2 - 06-03 Underground Battle Arena - by Redigit     -The Invasion 2 - 06-04 DO NOT ENTER - by Redigit     -The Invasion 2 - 06-05 Lakitu War Zone - by Redigit     -The Invasion 2 - 06-06 Shell Heaven - by Redigit     -The Invasion 2 - 06-07 The Invasion 3 - by Redigit     -The Invasion 2 - 07-01 The Water is Not a Lie - by Redigit     -The Invasion 2 - 07-02 Oldschool Plumbers - by Redigit     -The Invasion 2 - 07-03 Random Water Level - by Redigit     -The Invasion 2 - 07-04 Dire Dire Rocks - by Redigit     -The Invasion 2 - 07-05 Bubbles in the Sky - by Redigit     -The Invasion 2 - 07-06 The Invasion 4 - by Redigit     -The Invasion 2 - Fire-01 Easymode Tanks - by Redigit     -The Invasion 2 - Fire-02 Hardmode Tanks - by Redigit     -The Invasion 2 - Fire-03 The King of Koopas - by Redigit     -The Invasion 2 - Ice-01 White Savage Zone - by Redigit     -The Invasion 2 - Ice-02 Frigid Awesome Land - by Redigit     -The Invasion 2 - Ice-03 The Mole Hole - by Redigit     -The Princess Cliche - 01-01 Mushroom Pass - by Redigit     -The Princess Cliche - 01-02 Fungi Village - by Redigit     -The Princess Cliche - 01-03 Mushroom Castle - by Redigit     -The Princess Cliche - 01-04 Mushroom Heights - by Redigit     -The Princess Cliche - 01-05 Spiny Farm - by Redigit     -The Princess Cliche - 02-01 Strange House - by Redigit     -The Princess Cliche - 02-02 Frosty Frost Frostland - by Redigit     -The Princess Cliche - 02-03 Star Road Station - by Redigit     -The Princess Cliche - 02-A Nimbus Land - by Redigit     -The Princess Cliche - 03-01 Bowser's Castle - by Redigit
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Super Mario Bros. X Forum  /  Standardization
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WohlstandWohlstand

(He/Him)

Russia

  WohlstandWohlstand
10 Feb 2021, 00:32 (edited: 10 Feb 2021, 00:35)

After watching 0lhi's videos, I have one small idea why the almost whole second didn't count, it's a possible conditional mess, lemme to check...

EDIT: I Confirmed, that a bug, I forgot to put the stopwatch iteration code into the path waiter...

EDIT2: Fixed just now, @0lhi0lhi, please re-run the TheXTech test with an updated pull.

0lhi0lhi likes this. 

EclipsedEclipsed

United States

  EclipsedEclipsed
10 Feb 2021, 00:34 (edited: 10 Feb 2021, 00:39)

Issue 1: Is there a way to more accurately count this for XTech?
Issue 2: Is there a way to make the key exit in SMBX2 to work more like the key exit in Xtech (Video Below), if that's not possible can you look at the other way
Issue 3: Can you make the event name that the timer stops on something the player can choose?

 

WohlstandWohlstand

(He/Him)

Russia

  WohlstandWohlstand
10 Feb 2021, 00:40 (edited: 10 Feb 2021, 00:51)

> Issue 1: Is there a way to more accurately count this for XTech?
About the path waiter, that was a missing stopwatch iterator call, I fixed this just now. Are there are any other issues?

> Issue 2: Is there a way to make the key exit in SMBX2 work more like the key exit in Xtech
That a request to @RednaxelaRednaxela, recently I explained to him about this mess through Discord. Optionally, I can make the same frames counting after keyhole as SMBX2 now (until Red will fix that), by adding 300 frames to the common time. However, here is the universal workaround for SMBX2 how to make the timer be fair after keyhole: When you do catch the WinCode as 3 (keyhole exit), pause the total stopwatch, and just add 195 frames into the total time.

> Issue 3: Can you make the event name that the timer stops on something the player can choose?
Recently I added the "Boss Dead" trigger that should do that work.

Get the fix and "Boss Dead" event hook support, wait until this build will complete:
https://github.com/Wohlstand/TheXTech/actions/runs/553063476

EDIT3: Sorry, the @RednaxelaRednaxela I had mentioned, probably is not Rednaxela we know: he lives in the USA, not in England. Sorry for the confusion.

 

0lhi0lhi

Germany

  0lhi0lhi
10 Feb 2021, 00:46 (edited: 10 Feb 2021, 00:50)

The World Map issue is now resolved!

https://imgur.com/a/eHcNkBM

Time is 11.466, same as SMBX2!

 

EclipsedEclipsed

United States

  EclipsedEclipsed
10 Feb 2021, 00:47

@0lhi0lhi LOL at floating bush

WohlstandWohlstand and 0lhi0lhi like this. 

EclipsedEclipsed

United States

  EclipsedEclipsed
10 Feb 2021, 00:51 (edited: 10 Feb 2021, 00:54)

@0lhi0lhi
Can you give me a link to the latest build again, lost it in the thread.

@WohlstandWohlstand
The newest build should fix issues 1 and 3 right?

smbx-win64.exe -m -p --speed-run-mode 2 --speed-run-semitransparent

 

WohlstandWohlstand

(He/Him)

Russia

  WohlstandWohlstand
10 Feb 2021, 00:53 (edited: 10 Feb 2021, 00:55)

> The newest build should fix issues 1 and 3 right?

Yes! Issue 1 (accuracy) and 3 ("Boss Dead" event to stop the stopwatch without game end).

The 2 (keyhole) is the issue of SMBX2, I had to suggest a workaround for that.

> Can you give me a link to the latest build again, lost it in the thread.
It's here: https://builds.wohlsoft.ru/win32/thextech-super-mario-bros-x-win64-dev.7z
Be careful, do download it once the CI build will finish.

EDIT: Seems the build was completed, feel free to take this ;-)

0lhi0lhi likes this. 

0lhi0lhi

Germany

  0lhi0lhi
10 Feb 2021, 00:55

@EclipsedEclipsed: Once all is said and done, I'm gonna write a Guide for TheXTech Runners with all the important details 🙂

 

WohlstandWohlstand

(He/Him)

Russia

  WohlstandWohlstand
10 Feb 2021, 00:57

Also, once all speed-runner mode stopwatch issues have solved, I'll release the 1.3.4 version officially for all supported platforms.

0lhi0lhi likes this. 

EclipsedEclipsed

United States

  EclipsedEclipsed
10 Feb 2021, 00:58 (edited: 10 Feb 2021, 00:59)

tfw when I download the build a few seconds before it finishes

smbx-win64.exe -m -p --speed-run-mode 2 --speed-run-semitransparent

0lhi0lhi likes this. 

0lhi0lhi

Germany

  0lhi0lhi
10 Feb 2021, 00:59

RIP =(

 

WohlstandWohlstand

(He/Him)

Russia

  WohlstandWohlstand
10 Feb 2021, 01:00

> tfw when I download the build a few seconds before it finishes

If you try to download the build while CI is working, here are the next risks:
- you'll just get the old version
- you'll get the damaged archive because it was uploaded by CI to the server partially
- the chance you'll get the valid archive of a new version if CI had finished its upload, but didn't finish the last clean-up processing and uploading of other archives

 

EclipsedEclipsed

United States

  EclipsedEclipsed
10 Feb 2021, 01:01

@WohlstandWohlstand
Issue 1 is fixed

0lhi0lhi and WohlstandWohlstand like this. 

EclipsedEclipsed

United States

  EclipsedEclipsed
10 Feb 2021, 01:11

@WohlstandWohlstand
Issue 3 is fixed. Give me a bit before I talk about issue 2 more

WohlstandWohlstand and 0lhi0lhi like this. 

WohlstandWohlstand

(He/Him)

Russia

  WohlstandWohlstand
10 Feb 2021, 01:19

Perfect!
If anything will be also, I'll check after the sleep, at my time zone is too late (4:19 AM at the moment I posted this).

 

EclipsedEclipsed

United States

  EclipsedEclipsed
10 Feb 2021, 01:21

Back, so I noticed through doing this that due to how the logic of how the Beta 3 timer vs Beta 4 timer worked, I had to remove two of my IL runs for Princess Cliche and Another Princess Cliche.

Beta 3 Timer had both timers end at Boss Dead
Beta 4 Timer has IL timer end at Game End and Full Game Timer end at Boss Dead

 

EclipsedEclipsed

United States

  EclipsedEclipsed
10 Feb 2021, 01:23 (edited: 10 Feb 2021, 01:23)

@WohlstandWohlstand

Hey, for now so that @0lhi0lhi is able to do runs, is it possible we can have a
Enable-Keyhole-Fix flag set to false for Mode 2 and Mode 3

Also can you contact @RednaxelaRednaxela to respond in this thread if there's plans to apply the Xtech Keyhole Fix to SMBX2? I didn't even know he had a speedrun.com account

0lhi0lhi likes this. 

0lhi0lhi

Germany

  0lhi0lhi
10 Feb 2021, 01:35

As Wohlstand said, the Rednaxela here is probably another person. I'm gonna write him in the Wohlsoft Forums.

 

WohlstandWohlstand

(He/Him)

Russia

  WohlstandWohlstand
10 Feb 2021, 04:12

> Enable-Keyhole-Fix flag set to false for Mode 2 and Mode 3

I'll try to make some after my workday.

Red said he may look into the keyhole thing on the SMBX2 thing some time then.

P.S. Red confirms this account is not his, it's a really different person.

0lhi0lhi likes this. 

WohlstandWohlstand

(He/Him)

Russia

  WohlstandWohlstand
10 Feb 2021, 04:51 (edited: 10 Feb 2021, 04:52)

P.S. Just now I made a quick fix:

- Making the "fix-keyhole-framerate" compat.ini option https://github.com/Wohlstand/TheXTech/commit/bda8d37a785c6d2e5444c2928f4c80609bc22dec which is true by default, but false while mode 2 and 3.
- Changed the count of keyhole frames to 192 as this is more accurate by Rednaxela's words

Feel free to test once this build will finish: https://github.com/Wohlstand/TheXTech/actions/runs/553554607

Once Rednaxela will fix the keyhole framerate at SMBX2, I'll make this option being false at Mode 3 only, or, if needed, I'll keep it always true.

0lhi0lhi likes this. 
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