Sherry Double Quick Turn
4 years ago
Phoenix, AZ, USA

Hi everyone! I recorded two videos to show the difference between picking up the key normally versus using quick turning to cancel Sherry's animations and go directly to running.

There's all kinds of methods to get the key ASAP but there's always some drawbacks with the turn animation or the start of her run animation. With this method, if done perfectly, it should be one smooth motion.

To do the technique, you need to either spam quick turn + l/r immediately after obtaining the key, or input quick turn twice + left or right. Has to be done fast.

Before (for reference)

After (double quick turn)

Phoenix, AZ, USA

I got my hands on the PC version last week and realized the quick turn function works differently on PC then it does on console. For the PC version (kb/m), I think my alternative method might work better and that involves turning Sherry sideways as you approach the door, then doing a quick turn and grabbing the keys DURING quick turn. If done correctly, you finish facing the other way & still running.

technique here in a new vid I made:

Edited by the author 4 years ago
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