- When to start the timer? 2. When to end the timer?
There are no rules about that. The perfect example is "Insanity Ending" category. There is a 6 minute run and a 4 minute run. The 4 minute run is slower than 6 minute run, but Super Mod (StreamCheez) didn't have time to make the rules (The best reason I can think for them to don't add the rules about VERY useful information is they probably didn't have time to) and thats why it happened.
Suggestions for Rules:
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Timer starts after choosing what system of degrees would be used, ends when "___ Ending" text FULLY appears.
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Timer starts when player starts to move, ends when "___ Ending" text FULLY appears.
Hello, Timer starts when player moves and timer ends when you see 1 letter of the _____ Ending.
Like I just said in the post that there are 4 minute run and 6 minute run (which is faster than 4 minute run in any way I count), and I just don't understand how does that work.
hey @totallyaplayer
The rules are : time starts when the player moves and ends when you see a part of the ______ ending.
if you want, i can review the run that you're talking about.