Feedbacker cooldown works in mysterious ways
6 months ago
United States

Can someone please explain how the cooldown for the feedbacker punch works? sometimes I punch once and it takes a full second to punch again, sometimes I can do 4 coin punches in a single second, what gives? also yes this is about the V2 kill in 1-4.

Vatican City
Just_V
She/Her, They/Them
6 months ago

There's a basic cooldown between the punches(usually being reset with slams like in 0-3, 0-5, 1-3, 1-4, etc) and there's an exhaustion modifier that limits you from spaming parries (caps at 3 punches blank or parry) after you reach the cap you need to wait for it to recharge

United States

THANK YOU THIS IS NEVER EXPLAINED ON THE WIKI

Just_V likes this
United States

so that means in 1-4 I should slam, coin punch 3 times with that slam, then slam again for my 4th?

Vatican City
Just_V
She/Her, They/Them
6 months ago

I assume you need to slam before each of last 2 punches (3 punches if you didn't count the very first coinpunch)

Vatican City
Just_V
She/Her, They/Them
6 months ago

nvm I watched your run you gotta slam for every punch except the very first one

United States

thanks its really felt like I'm throwing darts with every run

Just_V likes this
United States

This is just wrong information. Slamming has no effect on punches. The slams are just to reposition so you can punch at the right time.

The punch does have a base cooldown which lasts until the arm is finished recoiling (before it starts to drop down) you can swap between arms to skip this cooldown but if you are trying to parry then you would have to double swap which is neither easy nor very usefull as you will very quickly run into arm exhaustion.

The only thing you need to worry about its the arm exhaustion which builds up the more you punch and limits how soon you can punch again. Typically you can get three quick punches out before the exhaustion builds up to the point where the arm fully drops before you can punch again. The important thing is the three punches are not all at the same tempo as with each punch you have to wait a little longer before you can punch again. if you are having trouble with the cool down you are just punching too quickly for one of the punches. I would recommend just booting into the start of any level and just punch to get a feel for the cooldowns for each of the punches.

also if you are punching the glass before you enter the fight you will likely have some exhaustion before you do the coin parries which would mess up the timings and over make the kill slower so I would recommend not doing that.

Edited by the author 6 months ago
G95_7Seas, AshleyInnit and 2 others like this
Game stats
Followers
5,014
Runs
31,450
Players
7,900
Challenges
Ended
1 year ago
Prize pool
$500.00
Latest news
Speedrunners Discord

Come one, come all, the day of reckoning is here! The ULTRAKILL speedrunning scene has grown from its humble singular channel and is ready to spread its wings in a server of it's own! Attached is the link to the server, and a link will be on the speedrun.com page for anyone you may know that wants t

10 hours ago