Half heart hardcore: normal speedrun but you can only have 1hp, if you die the run ends, and the game difficulty is locked on hard
(Someone would need to make a datapack)
Pc player's can do that but still hard and let's not talk about mobile 😂
It's not a bad idea but it would be very hard to pull off.
How about new obtain item. I think that some harder to obtain items would be cool. Maybe obsidian is a good choice but my favourite is probably one of the ores (mined with silk touch). Ender crystal or netherite hoe would be cool. And if you want easier one iron hoe maybe.
Please Add A ''Reach Bedrock'' Rules: You Start With Stone Shovel And Stone Pickaxe and see how fast you can mine to bedrock from the world spawn! Timer starts when you start mining.
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For scouted seed, the mods should specify whether we can or cannot mine, place, or open things like doors and chests. They should also specify whether we have to start at spawn point or start from where we are when the 10 minutes is up. The rules are really unspecific as they are
Sc = sub category Rs = random seed
Die (literally just dying)
Obtain all food (sc such as raw meats, raw meat + rabbit, ((also rotten flesh would count as food)) )
Obtain all mob drops (can have sc’s such as passive, hostile, ss or rs and overworld only etc etc)
Obtain item trident
Find every structure (includes sc’s such as overworld only and the likes)
Break spawner (sc such as zombie, skeleton, spider, all spawners, all spawners + magma cube spawner)
Barter (trade with piglins)
Enter end (same as enter nether but the end instead)
Arson (burn down a village, sc could be mansion, forest)
Obtain item carpet
Capitalism (trade with every villager profession)
in my opinion arson would be very hard to time because when should it end. When There is no wood or when fire is placed? It would be very easy to cheat and would rely on ping. All mob drops is just confusing. Enter End is basicly any% but you dont do the dragon fight which is useless. Obtain All food sounds ok? But there are 42 different minecraft foods not including variants etc and minecraft inventory is only 36. Find structure is hard to time too and sucks overall. Die% was on the site but in the end deleted (dying in certain ways would be cool but someone already asked for this and someone responded its hard to time properly). Trade with piglins is any% but you stop at certain point. Capitalism sounds great because it requires to set different goals. I would suggest adding categories like nipple% in mario oddysey. By that I mean completely changing your goals not seen in common categories. Obtaining every food sounds cool and all but its still small change to any% route.
Maybe an All Categories Category?
Basically all Obtain Items Height Limit Finish Raid Cure Zombie Villager and all the ILs
I wouldn't include the categories where you beat the game because that would have to be done in different worlds
when categories get added/removed would they also get removed from this category? because it would either make no sense, or the leaderboards would become invalid every other month. also, would people run it?
although, I do have a brain child similar to this, but it depends whether I can be bothered to explain it to other mods 0-0
Hello everyone, we have added 2 new categories for you to enjoy.
Specific Seed Glitchless is a category where you have to complete regular Set Seed Glitchless runs on specific seeds. The seeds are in the category rules and also in the name of their respective subcategory.
Master is a category wher