My WR Runs are Orphaned
1 year ago
United States

Why do my runs for Lost in Nightmares that used to show "1st place" now say that they're "orphaned"?

What's confusing is that when you look at the leaderboards there are runs for both 1.1.0 and 1.2.0, which that part makes sense since LRT change was before the 1.2.0 patch.

But, what's really cool is the LRT runs from 6+ years ago. I honestly had no idea you guys were doing LRT back then. Here's one just as an example:

It's almost as if the runs with higher times were converted to being LRT, yet my previous WR runs are now "orphaned". While not at all surprising, I predicted this was going to happen the moment I saw the LRT change, it is disappointing. Watching you guys ruin, constantly, speedrunning of one of my all-time favorite games is the reason why I quit, but I think that was always the point. When runs from 7 or 8 years ago that were timed with IGT can just be magically converted to LRT, is there really any difference between them? No, not a meaningful difference to the players anyways.

I remember bringing up, multiple times, things that should actually be separated and was always dismissed. The first one that comes to mind was the Lost In Nightmares PS3/360 runs that were able to start with the SMG/frag and go OOB (example). You guys couldn't care less about there being new runs in the same category as ones done multiple console generations ago using glitches that were not only no longer possible but they significantly impacted the game. Years later you finally split out the console and PC version of the game and more importantly separated the generations with the "Console Group".

If RE5's in-game timer actually counted load times and varied depending on hardware, network performance, etc. then I could see someone advocating for it. When a game's IGT does not include load times, LRT is the same as IGT. The nearly decade old runs that magically were converted to LRT are proof of that. Just surprised that nobody seems to care about it.

If only my runs weren't that good they could have been automatically "converted" to LRT. Anyways, thanks for making my favorite accomplishments in speedrunning worthless.

✌️

I would like to comment a couple of things from this post, but first and foremost, I would like to apologize for your runs being classed as "Orphaned". A while back, I was messing with the "Archived" function that SRC provided, and after testing it, it didn't work as I'd intended for it to work, and apparently I forgot to disable that function. I just went and did so, and it now says "1st place" again for you, again, I am sorry.

Now to the brunt of the topic. Firstly, LRT was only implemented relatively recently, we haven't been doing it for seven years. The reason it appears that way is because we wanted to reduce the amount of clutter that displayed while looking at runs, and it was that decision that led us to just take the RTA time and put it in under the LRT column, just to clear that up.

Going into the IGT portion of the game, I guess you're not necessarily wrong in the sense that in theory, IGT and LRT are exactly the same. However (and this may seem a bit selfish of me), based on my experience here, I've had to reject a lot more runs that were timed via IGT because of the fact of non-tactical resets existing. If RE5's IGT didn't roll back upon restarting a checkpoint, then this wouldn't have been an issue, but alas, it does. I know I've also commented on this before, but menuing is considered a skill (in this case, shop screens after resetting a checkpoint and in-between chapters), and it should be treated as such. What I mean is, if you have someone who is really quick at menuing, and another who isn't as quick, shouldn't the person who was quicker be rewarded for having quicker menus? For example, looking at OG RE4, every time you pause to change weapons is counted for your time, I personally believe it should be a similar case with this game.

If you would like to continue this conversation more, my DMs are always open, and I'm sure I could explain to you in better detail why things are the way they are. On that note, I will be locking this thread, so my previous statement regarding DMs applies to anyone who wants to, I'm available pretty much anytime.