The (long overdue) Bingo Idea Thread
9 years ago

www.zoton2.com/har_bingo/

¤post updated July 2016

Revision 4 of H&R Bingo, includes a bunch of lategame objectives because all the races we did ended by the time we got to Marge due to the high amount of earlygame objectives we had submitted.

The idea is to do All Story Missions (not any% due to load differences) while doing certain objectives you normally wouldn't do.

SUBMIT IDEAS HERE: (Edit: I no longer have access to this googledoc. This thread works just as well.)

Objectively bad ideas or things which cannot be proven to be possible won't even be acknowledged. Please make sure these submissions are actually possible to complete before submitting them.

Edited by the author 8 years ago
TheGlitched64 likes this
England

IDEA 1 I say a good idea for a run would be one where RNG could destroy you before you start.

I was thinking one where you throw all of the cars in the game (we already have a 100% save on the resources section), and you pull three cars. You use those cars through the entire run. Otherwise, it's an ASM NG+ run. This could screw you over before you start playing, but also allows for a demonstration of skills. (This also gives less experienced speedrunners a possible foothold over their more professional counterparts).

IDEA 2 Another NG+ idea would be one car to one mission (that includes car forced cars). For example, you can use the Family Sedan on SMRT, but not on any other story mission. This is a simple, yet tense idea, as it would require serious routing and decision making, to decide when and where to use your car of choice. (This also prevents people doing the same old monotonous idea of using the OWRC and the Hearse the entire run).

philiprivers likes this
United Kingdom

To make this a bit easier, I done made a google doc to submit stuff: https://docs.google.com/forms/d/1KFR5k0cOI4AitMRVCsWoBlS2mTOfsRPy_Skx5FKlfxo/viewform?usp=send_form

Snerck, Zoton, I'll share you the results sheet at some point or something.

snerck likes this

@Mango added the link to OP. Probably should've asked you about it before making the thread honestly but its in there now.

As a sidenote I've worked on a bunch of lategame objectives to make sure it's incredibly unlikely you will ever get a board you can finish before the end of Marge (about 50 cards for Apu onwards until I ran out of ideas). These changes should show up some time this week assuming I can get everyone together to decide which ones are going into the system, just a matter of getting everyone in a call at the same time to make sure we don't add something like "Destroy 50 Wasps" again.

Edited by the author 8 years ago
TheGlitched64 likes this
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