ARR MSQ run
3 years ago
Victoria, Australia

Hey tempted to do ARR MSQ run in the near future, just thought I'd ask here first if there was anything I should keep in mind for the run?

British Columbia, Canada

Tons of fun, and there are a handful of people doing it! I just ran/streamed it yesterday, and today there's even a co-op run going on right now (deln, dragonkick2, matthiagryffine, xelnaphon), which seems to be a test/experimental run for co-op. They're going WAR/BRD/BRD/WHM - check it on out stream as well!

For the run itself, did you check out the rules? Preferred server/RT70 allowed (so essentially required for that category), no marketboard/trading, no moogle delivery, and if you're running solo no premade parties (solo queue in duty finder). Different categories are available for single segment and multiple segment runs, so do what suits your schedule/lifestyle, don't feel limited to trying it in one go!

Beyond that, think about where you want to fit in your class/job quests alongside the story quests for optimization. It seems that's the main consideration in the first part of the run (before 50). Later on, we need to keep in mind completing the three HM trials (Ifrit, Garuda, Titan) and the three alliance raids (Labyrinth of the Ancients, Syrcus Tower, World of Darkness) while completing 2.1 - 2.55 MSQ quests.

Hopefully that helps at least a little bit, feel free to ask some more follow-up questions!

Edited by the author 3 years ago
Victoria, Australia

Is there a specific class to go with in solo, noticed people have been going White Mage, is that just to do with trying to shorten queue time waiting/ranged attacks? Other than that I should be fine to do a run, think I'm just gonna watch the current wr run and write out a route so I know what the hell I'm doing at any given point. Thanks for the help :)

ItsAMiga likes this
British Columbia, Canada

Yeah my understanding was choosing CNJ/WHM simply for healer queues. Also in my opinion, healers have the most variable dps contribution to dungeons/trials (ie. the difference between an actively dpsing healer vs non-dpsing healer), and that can add up over the course of the run.

I learned a lot from the runs listed on the leaderboard, and I have a couple recent runs on Twitch at ~15.5h (one SS, one MS; both yet to be verified) if you wanna check those out as well. Sounds like you've got a great plan though, best of luck with the run!

Bretagne, France

Every class has its advantages. As CNJ/WHM not only you queue fast but I think you can completely ignore job quests up to a certain point (or doing some while queuing for Meridianum/Praeto), and getting to them when you get access to flying. Plus, with the 5.3, getting Ironworks gear is easier The downside though is, in dungeon, if you come across an "explorer" tank (notably on Stone Vigil and Haukke Manor, maybe Toto-Rak) you might be frustrated. Being a tank ensures that you won't lose any time exploring at least.

For the Grand Company, I'd say Adders is better, just because the post-GC main quest will get you to Gridania, thus you can take your chocobo while you're there.

Victoria, Australia

Just wondering how do you get the silver chocobo feathers, if its only from a recruit a friend campaign seems kinda odd to allow since don't you have to use a moogle delivery to acquire they which is banned according the the rules

ItsAMiga likes this
Bretagne, France

I think you get automatically 10 silver chocobo feathers in your inventory by creating a character on a RT70 server

ItsAMiga and Deln like this
Victoria, Australia

good to know, thanks

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