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I was thinking of different ways of spicing up the game, and a category that came to mind was Smoke %. Im not sure if this run has been suggested or completed before, but i do have some rules. Timer starts on Interact with Smoke starting the first Smoke mission. (Recomended to use a completed file, then backtrack to the living forest that way all the necessary platform skills are unlocked already.) Players finish all 5 Smoke missions as fast as possible. Timer ends after final Smoke dialogue box closes after the 5th mission is turned in. 100% open to suggestions and citicism. I'm just thinking that newer, more fun categories could interest more players. It will also show off slightly different routing and areas. |
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I think the suggestion is good |
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good idea |
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It seems like the vote is in favor of adding the new category lol. I will do some testing on routing and stuff to make sure it's viable, then I'll add the page. |
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Smoke% and Smoke% (Coop) have both been added! My limited testing shows the run should be ~20min long, but I myself haven't completed any runs to submit. I do not see obvious places where out-of-bounds tricks will break the run so for now I will leave it as one category, but if routing is found then I will split the categories into glitched/glitchless. I also recommend playing from a mostly completed game file so that cutscenes and platforming abilities will be unlocked. If anyone has any questions, suggestions or concerns feel free to let me know. |
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