New category: SRG
SRG looks interesting but I don't understand a few things about "no /seed" and "/seed". I understood as follows: In "no /seed" , you should recreate what you scouting after scouting. In "/seed" , after scouting you should copy that seed, create a new world and paste that seed.
Are these true?
You can e.g. use amidst to see if there is a bastion near spawn or something in /seed while you can only use /locate without the seed
Rules v2
View the current version of the rules document at
Summary:
- () Lowered extra proof requirements for 1.16+ RSG to sub-13 for wor
Recent runs
Posted
1 reply