Commenti
discussione: jumpNULL
French Southern TerritoriesMerl_2 months ago

Only the duplicate submission was rejected, the other submission will be verified when I get around to it. It's still in the queue

discussione: The Site
French Southern TerritoriesMerl_2 months ago

A lot of speedrunning communities give out discord roles to people who have certain times in certain categories, and it's a fun way to encourage people to run different categories or improve their times. I think an "achievement system" could do something similar and be a fun addition to the site.

BelvaCompany, Zanum e 2 Altri ti piace questo
French Southern TerritoriesMerl_2 months ago

I'm not sure if this is known, but I found a glitch and I couldn't find any documentation about it.

If you jump into the projectiles the boss shoots, you are able to jump super high. You can even reach the top of the map, but you can't actually skip anything because the hit stun lasts too long.

discussione: Use Boxmen
French Southern TerritoriesMerl_3 months ago

Sorry for the late reply, I didn't get a notification about this forum post for some reason.

This is the speedrunning leaderboard for use boxmen, so it wouldn't make sense to add categories for other games here. If you want to make a leaderboard for that game, you can submit a game request here: https://www.speedrun.com/support/learn/requesting-a-game

As for the "way more speedrun potential comment" I don't really think so. Both games are pretty similar 2D puzzle platformers. Not like it matters though

discussione: Grippy
French Southern TerritoriesMerl_3 months ago

hahhah42 piace questo
discussione: Speedrunning
French Southern TerritoriesMerl_3 months ago

The answer to your question varies from game to game, some games require game audio to be recorded while other games don't. You should always check the rules of the game, and then contact the moderator for that game if you need clarification.

The rules for stuntman (ps2) don't mention game audio so you should be fine.

Sabedena piace questo
discussione: Amidst the Sky
French Southern TerritoriesMerl_4 months ago

sorry for the very late reply, the category that you described is just 100%, except with the rules you specified you technically wouldn't have to get the "???" powerup. that would only save like 5 seconds and the rest of the run would be identical, so it's not worth making a separate category for

discussione: Speedrunning
French Southern TerritoriesMerl_4 months ago

You need to be at least 13 years old in order to have a speedrun.com account, but as long as you're old enough you could theoretically upload a speedrun to youtube kids. But you should probably just upload to normal youtube instead.

Sconosciuto
French Southern TerritoriesMerl_4 months ago

VODs are automatically deleted after 14 days, so they don't need to limit storage for those. Highlights will be deleted though, and that's going to destroy a lot of speedrunning history.

Grapevine, 8BitsOfJoy e 5 Altri ti piace questo
discussione: jumpNULL
French Southern TerritoriesMerl_5 months ago

I've looked into it and there just doesn't seem to be a way to get past the bridge. If you have any ideas though, feel free to post something in the forums.

discussione: Speedrunning
French Southern TerritoriesMerl_6 months ago

I completely forgot this bot existed lol, but seeing this in the forums made me smile. I'm glad wr bot is back

Walgrey piace questo
discussione: Speedrunning
French Southern TerritoriesMerl_6 months ago
  • Celeste Classic Pink role, 1:39 any%, 1:34 sum of best, sub 3 minutes abt
  • Mobility Sub 6:15 any% contact, oneshot 100%, sweep the fullgame categories, "fix" the IL leaderboards by running every empty category and making sure that every world record has video and is submitted to speedrun.com
  • Cyclo 8 Sub 1:03 in all levels, sub 4 in all collectibles
  • Lint Get world record.

There are definitely other things I'd like to do, but I've already given myself some very hard and time consuming goals, and I don't want to end up making a post at the end of next year that's super long because I have like 100 goals lol.

Zanum, RaggedDan, e grnts8 ti piace questo
discussione: Speedrunning
French Southern TerritoriesMerl_6 months ago

I think I did pretty well considering how un-confident I was this year. I definitely gave myself a lot of really hard goals this year, that I wasn't even close to when I started.

  1. Celeste Classic Any% 1:39 I got a 1:43.20, which is 11th place. I got a bit burned out from any% after I spent a while grinding for a 1:41 when my PB was only 1:44, and I didn't play the game as much as I intended to this year. I definitely think 1:39 is doable next year.
  2. Celeste Classic Pink Role So if you don't know, there are discord roles for Celeste Classic runners who get certain times in different categories. The hardest role to get is the pink role, which only about 10 people have. It requires getting top times in the three most popular categories. The hardest one to get is 1:44 in any%, which I got. I got very close to sub 2 in gemskip (I got 2:06 twice, and have been on sub 2 pace in 2800), and even closer to sub 2:10 in 100% (2:10 exactly D:). Again, I got burned out and didn't play the game very much. Honestly I could probably still do this one by the end of the year, the remaining pink times aren't that hard.
  3. Mobility Any% Contact NMG 6:1X I got way closer to this one than I expected. I hadn't seriously grinded Mobility in a very long time at the start of 2024, so I expected it to be very difficult to beat my very optimized PB of 6:35. But finding the motivation to run the game again turned out to be the hardest part, and after only 20-30 hours I managed to PB again and get a 6:34. I've been grinding the game ever since, and I just lowered the record to 6:22.43 a few days ago as of writing this. I don't think I can get 1x this year unfortunately, but I did get the first ever 2x and I got way closer to 1x than I thought I would. I'm super happy with my progress.
  4. Frog King Any% 1:20.XX I got a run with TAS cycle, and the hard climb strat with a frame perfect jump in a run. It finished at 1:21.360. I stopped enjoying running the game at some point though; 1:20 is really tight and the climb strat requires really fast inputs that kind of hurt to do. The 5 block jump is also basically RNG, it's frame perfect and you need good subpixels for it to be possible. I could tolerate it when it was basically the only hard part of the run, but for 1:20 its super annoying.

Do you guys ever look back at something really hard you did a long time ago and just go "how the hell did I manage to pull that off"? Well that's pretty much what I did to everything else on my goals list. .S is a really hard game, it's super easy to softlock, there are a lot of inconsistent wall clip strats, and the hardest part of the game is at the end of the run, where you have to do precise movements, hard glitched jumps, and multiple wall clips. Almost any mistake kills your run. The absolute worst part for me was the level 14 gate clip, every few months I would come back to the game and try to find a way to get through consistently before giving up. Platformer Game 2 is a really optimized meme game, and I never really felt like playing it at any point in the last year. It doesn't help that the game had a glitch patched out that makes it essentially impossible to get record on the official version of the game. The moderator of the leaderboard is a purist and won't allow modified versions to be valid on the leaderboards, like autosplitters or versions with the old glitch patched in. So there's not much I can do about that. I also haven't been running IRL at all. I stopped running, and now I'm out of shape, so I don't ever feel like running because I know it will suck because I'm out of shape. I need to just force myself to run and keep running I guess. It'll suck for a few weeks but eventually I'll be able to enjoy it again.

That being said, I did a lot of really cool stuff that wasn't on my original goals list, that I'm super proud of. I finished the Mobility Any% TAS, I won the exotic TAS of 2023 award on tasvideos, I got untied world records in both Demon Castle categories, I did humskip abt deathless, I got a 1:05 in Cyclo 8 (which has quickly become one of my favorite speedgames ever), I TAS-tied 60 Seconds Burger Run, I got Sub 20 in Amidst the Sky, and beat all of Oreo's time trials. This is a long post but I'm done now lol.

RaggedDan e Zanum ti piace questo
discussione: jumpNULL
French Southern TerritoriesMerl_6 months ago

The slow ground pound is definitely usable for RTA runs. I haven't done much testing to see if it would make the cycle skip easier, but it should in theory. The ladder skip is also RTA viable

discussione: Speedrunning
French Southern TerritoriesMerl_9 months ago

There's not really a perfect solution for this. Personally I would reject the double clicking run, since it's unfair for the majority of runners to allow it.

discussione: The Site
French Southern TerritoriesMerl_9 months ago

I love it when the most unhinged people come into the forums and start insane threads like this

jackzfiml, pengu101 e 6 Altri ti piace questo
French Southern TerritoriesMerl_11 months ago

the video is private

discussione: jumpNULL
French Southern TerritoriesMerl_1 year ago

I decided to make a TAS of the game, and in the process of making it I discovered some brand new glitches and skips. It turns out that a sub 3:15 is possible in this game, although a time like that is definitely humanly impossible due to the precise mashing and gameplay necessary to achieve it.

Anyways, here is what I discovered:

1.) Checkpoint Warps

If you reset right before you collect a checkpoint, you can respawn at that checkpoint and get teleported forwards a tiny distance. This usually saves 5 frames, but it varies from checkpoint to checkpoint. For some checkpoints, it saves no time or is even slower. The key to saving time with this tech is to time your reset so that you collect the checkpoint at the same time that the screen completely fades out. This is very minor tech, but there are so many checkpoints throughout the game that it adds up to saving a few seconds, and it's not too hard to do if you have good visual cues for where to reset

2.) Glitched Ground Pounds

I actually discovered this glitch a very long time ago, but didn't think it was that useful until I made the TAS. If you hold up to slow fall and down to ground pound at the same time, you can charge up a ground pound and break blocks, but you fall at the normal slow-falling speed. You can use this to skip climbing all the way up the ladder after you get the third orb, and you can skip riding the wind in the following section too. You can also use this tech to make the cycle skip easier in the moving platforms room.

3.) Cutscene Skips

This sounds like a huge deal but it actually doesn't save very much time and probably isn't worth going for in a speedrun. I found a way to regain control of the player during the cutscene that plays after you collect an orb. It involves respawning at a checkpoint, so it only saves time for the first and last orb. The way it works is you reset right before you collect the orb, and you press space to stop the shaking effect thing. When you respawn, press space or enter to immediately save the game at the checkpoint you respawned at, and when you close the textbox you'll be able to move again. This doesn't stop the dialogue from popping up, but you have a few frames to make progress when you'd normally be frozen.

4.) Moving While Textboxes Are Active

I haven't tested this glitch very much, but for some reason it doesn't work if you try to do it with the first orb. It saves time with the last orb, but it only saves 4 frames and is kind of tricky. I don't recommend going for it. The setup starts out the same as the regular cutscene skip, except after you regain control, you move to the side of the checkpoint and then save the game again. Make sure not to close the textbox! The game will try to start the dialogue, but since you already have a textbox open it won't work. You can close the checkpoint's text after a little bit and then you can continue playing the game while there's dialogue on screen.

5.) Hovering

I'm pretty sure you guys probably know about this already, but if you land on the ground while slow falling, you can actually float one pixel off of the ground as long as you keep holding the up arrow and you stay on flat ground. If you maintain the hover, you can climb up ladders one frame faster, so it's a good idea to use hovers when possible.

Here's a video of the TAS, I hope you enjoy!

You can also read my comments about the TAS here: https://tasvideos.org/8840S

RaggedDan e TCM ti piace questo
discussione: Speedrunning
French Southern TerritoriesMerl_1 year ago

2024 goals:

  • Celeste Classic Any% 1:39
  • Celeste Classic Pink Role
  • Mobility Any% Contact NMG 6:1X
  • .S Any% 2:0X
  • Frog King Any% 1:20.XX
  • Platformer Game 2 Any% 1:41
  • Run a sub 20 5K (technically this is speed running)

I'm definitely being more ambitious with my goals than last year. I'm not sure if I will even be able to achieve two of these. But I'm going to try, I hope I can pull it off.

Zanum, Gaming_64 e 2 Altri ti piace questo
Info su Merl_
i am the smarterst person in the world
Iscritto
5 years ago
Online
2 days ago
Runs
552
Giochi corso
Mobility
Mobility
Ultima corsa 2 months ago
155
Runs
60 Seconds Burger Run
60 Seconds Burger Run
Ultima corsa 1 year ago
26
Runs
Amidst the Sky
Amidst the Sky
Ultima corsa 2 months ago
19
Runs
Car Game (Scratch)
Car Game (Scratch)
Ultima corsa 2 years ago
19
Runs
Flea
Flea
Ultima corsa 2 years ago
17
Runs
BYE-BYE BOXBOY!
BYE-BYE BOXBOY!
Ultima corsa 4 years ago
16
Runs
.S
.S
Ultima corsa 2 years ago
16
Runs
Super Blue Boy Planet
Super Blue Boy Planet
Ultima corsa 3 years ago
15
Runs
Giochi moderati
Mobility
Mobility
Ultima azione 2 months ago
438
azioni
Grey-Box Testing
Grey-Box Testing
Ultima azione 5 months ago
320
azioni
60 Seconds Burger Run
60 Seconds Burger Run
Ultima azione 29 days ago
150
azioni
60 Seconds Santa Run
60 Seconds Santa Run
Ultima azione 1 month ago
62
azioni
Use Boxmen
Use Boxmen
Ultima azione 3 months ago
55
azioni
.S
.S
Ultima azione 5 months ago
43
azioni
Car Game (Scratch)
Car Game (Scratch)
Ultima azione 4 months ago
40
azioni
Amidst the Sky
Amidst the Sky
Ultima azione 2 months ago
35
azioni