List of debug mode keys and controls
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List of debug mode keys and controls
Updated 2 months ago by w00tles

Debug mode is activated with "ip_debug 1" in the console, which is opened with ~.

Keys

  • F: Go to the next respawn point, press again to cycle between them
  • H: Return to 47's POV if you are in the POV of an NPC
  • I: Go to the next cutscene
  • J: Jump. This is presumably a partially implemented mechanic
  • K: Toggle free camera mode. The camera is controlled with the arrow keys. AVOID RUNNING while in freecam mode, it will increase the camera speed to crazy-fast speeds
  • O: Toggle top-down view. 47 can be controlled in this view
  • T: Toggle wireframe mode
  • Y: Toggle drawing through walls
  • 0: Cycle lighting mode between full, flat-shaded, and static shadows only
  • F11: Draw NPC pathfinding nodes
  • F12: Kill NPCs at the crosshair location and toss them in the air
  • Tab: Go to the POV of the next NPC
  • Shift+Tab: Go to the POV of the previous NPC
  • Shift+F3: Show the audible range of sounds
  • Shift+F5: Show door visibility portals
  • Shift+F6: Show light information
  • Shift+F7: Show camera positions and directions
  • Shift+F8: Draw an x/z coordinate grid at the origin (x=0, y=0, z=0)
  • Shift+F9: Show collision volume of 47 and model attachment points. Press it again to move normally
  • Ctrl+F9: Teleport to the crosshair location. Also works in free camera mode. It has to be a flat surface.

This video guide (in Russian) has a demonstration of how to use debug mode beginning at 2:09

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