suggestions on how to retime runs without loading screens
retime runs starting each segment on the first round on the last available frame of lets rock and ending each segment with the last available frame after pressing continue on the experience screen, for retiming nago, retime the last hit should be the frame his health hit's zero.
otherwise this is just a fight for the fastest ssd
Edited by the author
Art_Izon likes this
This is somthing we wont be doing please read DBcades forum post https://www.speedrun.com/guilty_gear_strive/thread/xytsf
If it's helpful, I'd gladly retime them with IGT (adding together round times), assuming there's no mechanic that pauses them. I've done that for several games in the past, maintaining public spreadsheets to this end.
Edited by the author
Recent runs