Routing SF/LV With the New Strats
7 years ago

OK so the question is: Does the bike even affect that truck during Explosive Situation? I have a thought that it does not.

Edited by the author 7 years ago
Serbia

Shadow_Dog, I think it does because I got it 6/6 when I found it out, but after few days I was starting to fail it more and more. Maybe I was just lucky.

Germany

There might be consistent and inconsistent spots. My spot might have been consistently without any effect, leaving the 50/50 chance.

Germany

Flying, what were your timings on going to bike school before rather than after Meat Business? It's quite counter-intuitive that setting up before it could be faster.

Edited by the author 7 years ago

Going to BS after IC to setup FIAB dupe is at least 40s faster.

About ES dupe. there is some spot for sure but it's tricky. I've gotten it to work only once but failed to take a screenshot of it (the bike was there and it was stuck in the ground). Another possibility if the bike MOVES but not in ground but I'm not sure how effective that is. At this point I am convinced that if the bike disappears it does not do anthing.

http://i.imgur.com/pdWaoVy.png

This is very basic overview of what I'm talking about.

Andra likes this
Germany

Can you explain what you mean by [quote]Another possibility if the bike MOVES but not in ground but I'm not sure how effective that is[/quote] and the image?

You find some spot to park the bike and when the truck spawns the bike is still there but is pushed away because the truck is in the way but it's not in the way so much that it despawns it or pushes it into the ground.

The box in the image is the truck and the red lines are sample locations of how you could park the bike.

So i think what happened here is that I received a call mid air. I ended up still having the call, later.

Another interesting thing happened

Only thing I can think of is the forklift exploding; but twice in a row, really? The only time I've gotten it explode was when i flipped it myself; but here i didn't even touch it.

Ok I can confirm that the forklift can easily run into the bigass truck so kill the dude before he does it.

Edited by the author 7 years ago
Germany

How I take calls in LV (all of them): Green Goo - at Rustler High Noon - in Misapp(after 1st dossier pickup) Freefall - in Misapp intro cs Saint Mark's - at Mafia casino (I land on the "roof" and take it before dropping, that skips the put-phone-away anim and the stumble when hitting the ground).

irrelevant calls: Intensive Care

What is suboptimal in the "MD early" "video":

  1. the drive MD->Misapp that could have been 6s faster compared to Flying - the route makes quite a difference, I think. Maybe 4s are left to save for the rest of us rather than 6 for Flying. :D

  2. the 2 calls before SMB (see first paragraph on calls). It takes 4s to run to the casino after the call is done that way - rather than the 15s plus 2s of put-away-phone animations. That is 13s lost.

The rest seemed fine according to my limited judgement. How convenient that to me it seems that only "my" route was done imperfectly (read: suspicious)...

That accounts for 17s of unfair difference. How fitting that that is exactly what the new route seems to save going by your video (read: suspicious). But do not take exact numbers seriously, including mine. The conclusion is that this thing needs to be retimed as well as possible to see what is actually faster: add micro-optimizations, per segment get 3 times that you consider "perfect" and average them. Compare with Flying to see where he gains time. Etc.

Or just do whatever route you want since the evidence does not strongly point one way or the other, yet.

Or do what you think is better going by consistency.

Edit: I think I was unfair - the inconsistent (due to traffic) MD->Misapp route might be turned consistent with despawning or camera angling to prevent traffic spawns.

Edited by the author 7 years ago
coollertmb likes this

Ok so I tried my best timing the difference between Duped Monster and Duped Highjack and I calculated Monster Dupe to be about ~90 seconds faster. If anyone cares and wants to look for themselves here you go: (vod is going to be up idk how long). Also my calculation is assuming that everything [that I did] could be done faster.

The route that I based it off would be the standard SF mission call hold route - om0 ST > 0¤ Glitch > om0 ICK > om0 P69 > Duped TLF. Obviously less call holding you do, more time you lose.

Perhaps if there was some faster way to do Highjack then the route would be faster.

Edited by the author 6 years ago
Tennessee, USA

I've worked quite a bit on trying to find a better highjack route, mainly using boats. No other bridge can be used and from what I've experienced no nearby boats can be used.

South Holland, Netherlands

@Shadow_Dog: I was giving the route a bunch of thought overnight, and I think we forgot something major: During all that time calculating at the end, you came to the conclusion that snail trail 0¤ setup is 10s faster than verdant meadows 0¤ setup.

Taking the boat from after monster to zero's takes ~2:15, but deathwarping from monster to zero's is only one minute.

Noahm12345 likes this
South Holland, Netherlands

Interesting video. I compared the edited-out parts, and they're equal for both sides (2 bloodbowl, outrider, snail trail, ICK -> TLF, monster, flight school (until parachuting), so if there's a fuckup it's not there.

If there is, it might be in the gameplay (it feels like you fell off your bike quite a bit more often in monster route than in highjack route, though I haven't closely compared that).

ok bros so tried them new highjack strats, going through Martin Bridge and Fallow Bridge. So going through fallow bridge is about ~45 secs faster than going through the usual bridge (compared to FLYING) and going through martin bridge is additional ~30 secs faster than going through fallow bridge (=> ~1:15 faster than going through the bridge that people usually go through). And of course it's much harder to go through martin bridge than going through fallow bridge.

Here's vid of how to get through martin bridge

here is THE ZMOONCHILD going through fallow bridge

IMQHO getting through fallow bridge should become the new strats for highjack dupe.

And if you're interested about how I timed it you can go to my latest broadcast and see. ACTUALLY, I'll upload a vid later tonight or tomorrow about me timing the comparison.

Edited by the author 6 years ago
TriplePat, Blantas and 2 others like this
Poland

So sub 4 is possible?

heh

Edited by the author 6 years ago
Virginia, USA

Okay so for highjack dupe I've been wondering so say we come back from snail trail and setup OM0 for ICK and held it through as if we where doing monster dupe, but instead we just do the highjack route would it be faster to do that for duping TLF later ?

Virginia, USA

Okay so for highjack dupe I've been wondering so say we come back from snail trail and setup OM0 for ICK with trucking and held it through as if we where doing monster dupe, but instead we just do the highjack route would it be faster to do that for duping TLF later ?

Edited by the author 6 years ago
Germany

I don't understand. Can you explain step-by-step what your proposed route does, compared to the route you compare it to?

[You accidentally posted the same thing twice]

Edited by the author 6 years ago
Germany

Your comparison was good enough to convince me that I need to do my own comparison. It can just take me months to get some things done as I do whatever I want to at the moment.

I link it at the end of the post, first some words. ^^

  • I have not compared the segment starts/ends with those of your video, maybe I have made a mistake.
  • I compared Flying's run to the best of reset's last two runs. As it turns out, his driving was way worse back then (in that part at least), so the new WR is faster than the old one in almost every segment.

Some risky things that Flying does:

  • He driving on the railing at full speed and the 0¤ glitching [well, now you use the cancer bridge so it does not matter]
  • For the 0¤ glitch, he immediately abandones his cop bike at the stadium. He only has 7s to spare. That is enough for people who can play the game, though.

I tried to compare the time Flying saved in the parts where the route differs compared to the rest of the run - in theory, he could have gained the time not due to route differences but simply due to driving better. While reset's "time loss each minute" varies quite a bit from segment to segment, it is clear that he loses quite a bit more time to Flying than in the other parts (well, LV and RTLS are terrible: LV had bad lag and RTLS had terrible mouse issues).

http://i.imgur.com/oGW9cwx.png

https://docs.google.com/spreadsheets/d/1VFyXcK9jiPcMitN_6nXXaFXHgcf-3sAaiiM6jYpz9cY/edit#gid=2122297690

Edited by the author 6 years ago
coollertmb likes this
Game stats
Followers
3,275
Runs
3,051
Players
492
Latest news
Changes to the GTA:SA leaderboard

The GTA:SA community has been deteriorating over a long period of time. Many top runners are not currently present on the leaderboard. This issue has not been seriously addressed yet, but an attempt will be made to remedy it now.

As of this news post, the San Andreas leaderboard will function in

1 year ago
Latest threads
Posted 1 year ago
0 replies
Posted 1 year ago
Posted 4 years ago
0 replies
Posted 5 years ago
0 replies