Magic Glitch 2.0 Part 1: How it works
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Magic Glitch 2.0 Part 1: How it works
Updated 3 years ago by Shime

Hello everyone, Shime here! Recently Habeebs posted a guide about the Magic Glitch and how it works. It's a glitch that was found a while ago, but no one knew if it would be useful for the runs, giving the fact that, to make it work, you have to wait 30 seconds on the first camp. In fact it isn't useful, but on the Easy difficulty. Mazaa got the WR recently with Tyris, showing that, on Normal difficulty, that trick is way more useful, specially with Tyris, since on some waves that has more enemies, and on certain boss fights, magic can be quicker.

There's a good and simple setup for the Magic Overflow Glitch, which is the follow:

-You need to have the special magic bar (it's the standard magic bar on Options)

-You can only grab 1 or 2 magic books during stage 1. If you grab only one, you'll need to grab at least one magic book during the camp, or else it won't work.)

  • Before stage 1 ends, hold the magic button. Do not release it until the screen changes to the camp, and it needs to change while the bar is fully charged.

As soon the camp starts, you can release the magic button and wait the 30 seconds (as I said above, grab one magic book if you just one one magic book during stage 1)

As soon the stage 2 starts, Tyris automatically will cast the magic, and voilá, you have the Magic Overflow!

Since you have the special bar, you can trespass the magic limit. What happens is that, when you use a certain amount of magic, you can use another character's magic, such as Gilius, Ax and Tyris. Due to that, it's possible for Ax and Gilius casting Tyris' lvl 6 magic, which ends up being really useful on certain fights. However, as mentioned by Habeebs, passing too much may softlock and even hardlock the game, so it's quite precise how you handle the magic overflow glitch.

Until this guide was released, no tests have been made on Ax and Gilius. Later I'll edit this guide talking about how it may work with them.