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ParadoxWizardParadoxWizard
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I was wondering if anyone could go into a little more detail on how to do the wrong warp to world 7. I'm having trouble getting it to work. Also, if such a thing exists, why isn't it used in runs? is it because its too frame perfect for a human or something? |
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you aren't pressing Y enough |
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ParadoxWizardParadoxWizard
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kk, is the trick frame perfect? because if it isn't I'm curious as to why no one has used it in an any% run. |
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Quantum subpixel Perfect, only IBM Quantum Computing has been able to achieve this. |
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ParadoxWizardParadoxWizard
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lols, kk. Guess I'll give it up for now XD Thanks. I was figuring it was something like that, just wanted to be sure. |
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[user deleted] |
[user deleted]
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I'm sorry to write that, but this wrong warp is simply fake! More evidence: when Diddy throws the null sprite in the gif, the camera is scrolled to the left, in such a way that the "exit sprite" doesn't appear (isn't loaded). Therefore, no effect can be applied. Anyway, I tried a lot to made the tech correctly, but only 5 useless bytes changed every time. But even changing all the bytes to random values, I could only make the bonus transition appear and then level 2 load, even though the "current level" address remains the same. Completing the next level will crash the game. |
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ParadoxWizardParadoxWizard
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thx Amaraticando, makes perfect sense now. I did think it was a little odd, but I was holding out hope it was real XD Also, I'm guessing from the pic you got the lua script for lsnes done? looks awesome. I'm really digging the hitboxes 😃 |
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megam1megam1
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Which rom can this warp be used with? USA ver or JP ver? Ver1.0 or Ver1.1? |
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[user deleted] |
[user deleted]
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@megam1: this warp is fake. |
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megam1megam1
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omg! |
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@AmaraticandoAmaraticando what if you wrong warp out of 1-2? |
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