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Personally, I always prefer speedrun timers based on game time, where transitionary scenes (especially un-skippable ones) do not contribute to overall time. I have an at least mostly functional autosplitter and load remover script where the timer only runs AFTER you emerge from the entry gate, and UP TO the exact moment you enter the jump gate, or in the case of the bonus level, when the timer runs out. And of course, it splits automatically when you advance to a new level.
With all that said, speaking to the moderator(s) now, I wanted to ask, is this something you'd consider implementing into either the existing categories or as new categories once it's sufficiently tested and (if applicable) undesirable quirks are worked out?
y0shl gefällt das.
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