Personally, I always prefer speedrun timers based on game time, where transitionary scenes (especially un-skippable ones) do not contribute to overall time. I have an at least mostly functional autosplitter and load remover script where the timer only runs AFTER you emerge from the entry gate, and UP TO the exact moment you enter the jump gate, or in the case of the bonus level, when the timer runs out. And of course, it splits automatically when you advance to a new level.
With all that said, speaking to the moderator(s) now, I wanted to ask, is this something you'd consider implementing into either the existing categories or as new categories once it's sufficiently tested and (if applicable) undesirable quirks are worked out?
no1 runs this game, and im barely active on this website, therefore if you're bored and have nothing better to do (which would be a little conserning) i'll pass down the moderation to you (there wont be any runs tho lol since the game is pretty unknown, atleast thats what i think). So have fun i guess lol
OK, I'll wear that hat I guess. I already mod for a couple dead old games anyway. Well, not quite as dead but definitely not hopping.







