I've noticed that Revamped/Terminal Cut don't have a Category which is a shame especially for PC players because the game functions alot better than OG on PC, it also has differences with added enemies, invisible walls/ceilings, etc. Also the PC Run probs needs a Capped FPS and Uncapped FPS Category, partially because of how much the game breaks on higher FPS's and can cause softlocks and what not, but also because the run is so brutally changed with uncapped FPS compared to like 60 FPS Cap.
Got a random Phase 2 Skip on the 2nd Bone Cleaver Fight
https://www.twitch.tv/xfi3ry/clip/PleasantInspiringKumquatEagleEye-2h0ix_HA6bABiyys
Got a random Enemy Despawn after a failed attempt to get through a door
https://www.twitch.tv/xfi3ry/clip/ObservantBetterWatercressFloof-h-R2Kowm07cFVs3t
Game Can Crash on Xbox One if you try to instantly skip the Cutscene that Starts for Phase 2 of the Himiko Boss Fight. Must Wait 2-3 seconds after the Cutscene Starts to Skip, to avoid the Crash. You can yolo it and not get the crash (my NG+ run yolos it), but considering its at the very end its not really worth to yolo it.
Ex of Cutscene Skip Crash + Fix:
I got Angel Jin for like 5 hours Straight of running Arcade Mode Easy with Devil Jin(Worst Final Boss to get, can combo everything/your HP Bar below half after 1 hit, always rage arts, and is good at blocking/tp'ing through hits for grabs to combo strings) and only got Azazel once, and Devil/True Devil Kazuya 0 times.
I originally thought this had to do with Finishing Story Mode, but apparently my friend whose finished story mode but never touched ranked/arcade quest has only gotten Devil Kazuya in his Arcade Runs. My other friend whose played as much ranked/arcade quest as I have was also only getting Angel Jin for Hours as well as more difficult AI in arcade Easy
It seems like there can be a large difference of load times factoring into a few of the runs ive watched(might be based off certain stages having longer loads), so I was wondering if that would be changed to make times more fair? Lack of IGT seems pretty rough
I was wondering if there was going to be a Merchantless Category, especially for like Hardcore or something. Was Also wondering that If there was going to be a category for it if players are able to sell weapons at the merchant at all or not? RE Village Doesn't allow you to discard weapons out of your inventory. Only way to is to sell them at the Merchant. So Example: You grab the Regular Shotgun at the beginning of the game and the Sniper later on. You come across the Tac Shotgun, Magnum, or M1911 Pistol, you can't grab them because you have no inventory space, as well as not being able to drop weapons to grab new weapons. So would you be allowed to sell weapons just so you can pick up weapons later, or just have Merchant interactions completely banned(besides like an accidental interaction with him where you don't trade anything)?

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