I've noticed that Revamped/Terminal Cut don't have a Category which is a shame especially for PC players because the game functions alot better than OG on PC, it also has differences with added enemies, invisible walls/ceilings, etc. Also the PC Run probs needs a Capped FPS and Uncapped FPS Category, partially because of how much the game breaks on higher FPS's and can cause softlocks and what not, but also because the run is so brutally changed with uncapped FPS compared to like 60 FPS Cap.
Yea ive been really busy, will get to the run tonight
considering youd have faster load times and the ability to change FPS
(which could change alot) you probs would fit under your own category -if- it was allowed.
Yes
Overall: I used Dual Wielding Blades for most the game(2 handed for certain enemies), didn't farm for upgrading skills or runes at all (didn't go out of my way get upgrade xp), didn't fight any enemies i didn't need to fight.
-2nd Mission run past like every enemy that doesn't stop you from progressing
-4th Mission I run past like all the enemies (can use this strat in M3 at 2 different parts but i didn't accomplish it this run plus its super rare rng for it to work)
-2nd-5th mission couldve been quite a bit faster with some better execution and rng at a few different areas
-7th mission i have a bunch of timesave cuz i missed the skip through the gate before it closed
-8th mission i lost a bunch of time due to trolling in the beginning on the door and not stoning then using door instead, as well as sorceress boss battle bein slow
-9th mission I got absolutely trolled really hard on getting hit on doors, the chain/chandelier not working, getting stopped on another door, and a door legit just not working. etc.
-11th Mission (My fight where theres Lions was bad and took too long) Theres A Fight/Cutscene Skip if you just grab a torch and burn the bush yourself (also theres a 2nd phase skip on the boss that i posted in the forums that i randomly got 1 run)
-12th mission I just run past all enemies in snow, sometimes use magic to push over 1st pillar if needed.
-13th mission i couldve just had better fights
-Last Mission I trolled with the boulder after the statue and died a few times during the fight as well as missed a QTE. I upgrade Grapple Moves that give me HP so i can stay at the wheel and just turn after 1 shotting enemies with grapple, if you do the punch accidentally instead ur probs cooked.
Theres absolutely a ton of timesave, I think 1:4X is very possible with more grinding, def a bit of RNG but theres alot of execution errors in my run as well
Could probs be a few min run. Whether we make a new category for somethin or not in general; really depends on alot of different things that decide whether we make it or not, so we shall see.
Got a random Phase 2 Skip on the 2nd Bone Cleaver Fight
https://www.twitch.tv/xfi3ry/clip/PleasantInspiringKumquatEagleEye-2h0ix_HA6bABiyys
Got a random Enemy Despawn after a failed attempt to get through a door
https://www.twitch.tv/xfi3ry/clip/ObservantBetterWatercressFloof-h-R2Kowm07cFVs3t
Game Can Crash on Xbox One if you try to instantly skip the Cutscene that Starts for Phase 2 of the Himiko Boss Fight. Must Wait 2-3 seconds after the Cutscene Starts to Skip, to avoid the Crash. You can yolo it and not get the crash (my NG+ run yolos it), but considering its at the very end its not really worth to yolo it.
Ex of Cutscene Skip Crash + Fix:
Is it possible to add IL's?
Watching my Arcade (Easy) Devil Jin Run after hearing/learning that is hilarious, over half my rounds it almost looks like i took damage/baited attacks intentionally to not get perfects lmfaooo
I got Angel Jin for like 5 hours Straight of running Arcade Mode Easy with Devil Jin(Worst Final Boss to get, can combo everything/your HP Bar below half after 1 hit, always rage arts, and is good at blocking/tp'ing through hits for grabs to combo strings) and only got Azazel once, and Devil/True Devil Kazuya 0 times.
I originally thought this had to do with Finishing Story Mode, but apparently my friend whose finished story mode but never touched ranked/arcade quest has only gotten Devil Kazuya in his Arcade Runs. My other friend whose played as much ranked/arcade quest as I have was also only getting Angel Jin for Hours as well as more difficult AI in arcade Easy
It seems like there can be a large difference of load times factoring into a few of the runs ive watched(might be based off certain stages having longer loads), so I was wondering if that would be changed to make times more fair? Lack of IGT seems pretty rough
I think this is actually a 705 cuz timer ends pretty late as well, could be wrong tho
Its probs just not as interesting of a category since:
-
100% and All Special Bonuses do all S Ranks
-
Normal Any% you S Rank 13/23 missions with some routes having 16/23 S Ranked
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DMD Any% is 21/23 S Ranks
So makin a whole new category that only 1 or 2 people have expressed interest in thats barely different from other categories is usually somethin that wont gain many runs. Kinda same thing with Hard Mode, Its pretty much just Normal X DMD strats barely bein much different
I think theres been talk of Hard Mode Potentially bein added but i dont think people have fully expressed much interest in it especially since you already have normal and DMD. All S Ranks would probs be similar cuz 100% already exists and that requires you to get all S Ranks, and All Special Bonuses also already exists which requires all S Ranks. The All Special Bonus Runs for all the difficulties are pretty outdated/unoptimal tho so those could definitely be improved alot
My biggest Assumption for Seperating Wii Version from Remaster would be all the stuff mentioned before, but also Load Times. Load Times should be SIGNIFICANTLY Longer on non-Remasters. Same with Console Remaster Vs PC, although if we're able to get a Load Remover for PC Versions thatd probs be best. Most Consoles are the same these days though. Ps4 vs One should be the same. Ps5 vs One X should be the Same. My Assumption for Fatal Frame 2 on PS2 vs Xbox, Xbox was a stronger console than PS2 that came out much later, and Fatal Frame 2 was released for Xbox a year after the PS2 Version so there was probs minor changes to the game. The only games i've seen where PC and Console are Together, are from Boards where every version of the game is the exact same with 0 difference, and where Mods actively time out all the loads for Console so the Load Difference doesn't exist, but very few games boards actually do that cuz its a ton of work and its usually reserved for very active/competitive games with alot of runners
I honestly assumed the Malkavians were used for 100% because of the Secret (Malkavian Only) Ending
Make sure in your vods, recordings, Streams, etc. you're starting the Vod at the main menu so we can verify (if you're doing a NG run) That you are indeed doing a NG Run and on the Correct Difficulty. Also the time doesn't start til you make your first input after the intro finishes so we start the time from there and we don't end the time til right when you enter the final cutscene of you going into the ship after beating the final boss. We Time RTA, So any Breaks taken during the run will still be counted towards the time that is put on the leaderboards.
In a week here I'll probably upload all the skips to youtube in each individual overarching category (Glitchless and Any%) and put em in google docs and place em in the discord, probably the forums as well to make it easier for everybody.
Like I said, we are much more active in the Discord have more tools/help in there though
Yeah Glitchless was only added to Impossible like a few weeks ago when I started runnin Impossible Any% lol and besides harder enemies, the run is the exact same as regular/easy glitchless.
I am also workin on a few new categories as we speak
Well yeah just cuz its called a skip doesn't mean its a glitch or anything but technically is a Skip/Exploit cuz it saves a chunk of time lol
Cheev I made a big List in the Fat Forum Post I made above of everything thats allowed in Glitchless that saves time, Console and PC Glitchless are the exact same, only difference is PC can remove Intro and some Dialogue Videos that Console can't. Other than that, Route is the exact same, they just don't have to wait in a few spots for dialogue to finish like you do on Console and thats the only difference.
1001 as far door falling down I actually don't know what you're talkin about so I couldn't say, but it sounds like its probably fine lmao but an example would be great to make sure. Watching the other "Glitchless Runs" is what I said, Not Glitchless Impossible, just the Regular Glitchless runs will have all the skips/tech you need that I mentioned in that Big Post. Its all works for Impossible, only difference between Impossible and Easy is that Enemies tank Harder and Do More Damage, everything Else in the Route is the exact same pretty much. I did mention one trick that Helios here did in Ch 10 with the Regenerator Chasing you, that will be in the "Barebones Impossible Glitchless Category". We also have a bunch of the clips of all the skips and tutorials for em lined up in the discord in different channels as well and a google docs spreadsheet in there as well. Once Again, I recommend just joining the Discord for any Questions or help you may need because all the info is already there as well as people that are usually pretty responsive at almost all times of day

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