Glitch | Grab Skip
For some reason, wall jumping and transitions mix weirdly... to the point of skipping the "grabbing the ledge from underneath" transition animation. I only managed to have it happen twice, once in a run, and once here. If it can be made more consistent, that would be great!
(Sorry for the lack of audio in the vid)
Turbo added! Also Happy Holidays!
Greetings and Hoomzling!
While we did talk about the subject beforehand, we've decided today to allow for Turbo in the rules of the speedrun. We don't want to force people into painful situations just to be able to run Yars Rising. While a high mash speed can be pretty useful, the places where it's
Kürzliche Durchläufe
Level: Ladybug Locket
Level: Heart Up: Mission VI
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