My game crashing?
7 months ago
California, USA

Hi so I've been playing celeste for a while, but now it's crashing mid game, this didn't happen before, idk what it is so I though maybe some speedruns who know the game well could help

Error log:

Ver 1.4.0.0

10/12/2024 10:52:50 AM

System.OutOfMemoryException: Insufficient memory to continue the execution of the program.

at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)

at Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)

at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource, tagRECT* pDest, HWND__* hOverride)

at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.EndDraw()

at Microsoft.Xna.Framework.Game.EndDraw()

at Microsoft.Xna.Framework.Game.DrawFrame()

at Microsoft.Xna.Framework.Game.Tick()

at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)

at Microsoft.Xna.Framework.GameHost.OnIdle()

at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()

at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)

at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)

at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.Run(Form mainForm)

at Microsoft.Xna.Framework.WindowsGameHost.Run()

at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)

at Monocle.Engine.RunWithLogging()

thx

Germany

System.OutOfMemoryException: Insufficient memory to continue the execution of the program.

California, USA

what does that mean my storage is pretty empty

California, USA

354 GB free (haven't cleared in a while)

Rhineland-Palatinate, Germany

It means you're out of RAM. A simple fix would be to switch to the OpenGL beta. Go to your steam library and right lick on Celeste->Properties->Betas->select the opengl beta

Malakbel and Glitchedblood like this
California, USA

it fixed itself already

Game stats
Followers
12,513
Runs
45,942
Players
8,207
Latest news
Regarding the Recent Twitch Changes

With the announcement of Twitch introducing a 100h highlight storage limit, we think it's right to announce our stance on it. On April 19th Twitch will start deleting your highlights starting from the least viewed one, if the cumulative video length of all your highlights exceed 100 hours. This affe

2 months ago
Latest threads