has anyone realized the in-game timer goes by 60 milliseconds per second?
7 months ago
Toronto, ON, Canada

the in-game timer for the single levels are 60 milli per sec does this change anything?

Salzburg, Austria

Yes i did, maybe we can use the Sprt Retimer to retime our runs?

Canada

The reason that the timer runs 60 ms is because there are 60 secs in a minute? idk

North Carolina, USA

I've been aware of this, and I think it just makes more sense to use the in-game timer.

The reason that the timer runs 60 ms is because there are 60 secs in a minute? idk

I think the timer is just glitched, I'm not too sure though

Worldy and grnts8 like this
Utah, USA

If it's the same for everyone then I don't see the problem, it's just weird.

Spenmo749 likes this
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New IGT update on the mobile application

The Drive Mad mobile application was updated with an ingame timer that now features decimals up to 1000, while the normal one is only up to 600. Because of this, any runs done on the 1000 decimal timer are retimed by multiplying the decimals by 0.6. So as an example, for a run that has an IGT of 3.7

1 month ago
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