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Ys Origin Forum  /  Hugo Run

KaledossKaledoss

Bremen, Germany

  KaledossKaledoss
10 Aug 2015, 01:29

If i want to make a Speedrun with Hugo on 100 percent. What is the task i have to do?

All items
All Upgrades
Reach max. Level too?

 

[user deleted]

  [user deleted]
13 Aug 2015, 04:20

No one really does 100% runs of Ys games because it's dumb. Doing 100% would be doing anything that gets tracked, so getting all items (I would say that SP chests do not count towards 100%), upgrades, and completing the monster journal. The biggest problem with this is that the monster journal doesn't reset across playthroughs so you'd have to find a way to reset that every time you did an attempt. I don't know how you'd do that though, I guess delete your saves? You could also do something like an all items run, but at that point you might as well just do any%.

 

KaledossKaledoss

Bremen, Germany

  KaledossKaledoss
14 Aug 2015, 07:17

ok. Thanks for your help. I will think about that. And will show what i can 😃

 

[user deleted]

  [user deleted]
15 Aug 2015, 03:37

No problem bud, have fun with it.

 

TsukiBakaTsukiBaka

California, USA

  TsukiBakaTsukiBaka
8 Apr 2016, 08:01

As a community we can come up with a better way to define 100% that does not involve Monster Manual. Such as: All Roda Fruit, All Armor, All Accessories, All Panaceas, Obtaining Burst, and Defeat All Bosses. This 100% has been done before by myself. Getting to Max level requires too much grinding, for any category (even Very Easy and that's boring).

The main reason, I don't think 100% would be worth it unless you're attempting a Nightmare Run, is because the bosses become too easy with all the armor + burst. Even in Hard Mode. I've done Any% Hard Mode with Yunica and can say doing it in Easy is simply the better speedrun.

If anyone is still interesting in doing a 100% Category, by all means! Let's have a discussion 🙂 Ys Origin Speedrunning has a discord available for all who are interested in speedrunning YsO in general!

 

[user deleted]

  [user deleted]
8 Apr 2016, 23:51

100% has an inherent definition of doing everything and the journal is part of that. If you get all the items and do all the bosses, but not do other things because you don't want to then it stops being 100%. You can name a category something other than any% or 100%, and like I said in an early post just call it all items/bosses or whatever. Also it would be nice if there was a general Ys speedrunning discord instead of just a specialized one for a specific game.

 

FellVisageFellVisage

England, UK

  FellVisageFellVisage
9 Apr 2016, 15:06

technically 100% has no inherent definition on any game that doesn't itself have an in-game percentage counter. your thinking is closer to "all permanent flags", which is not exactly the same thing as 100% in many cases (banjo runs as the first example i can think of).

Source: Seen hundreds of arguments over 100% definitions in games that have no % counter because level 99 and all items/99 of all items are stupid requirements for speedruns that don't specifically track them in any way.

ALAKTORNALAKTORN likes this. 

[user deleted]

  [user deleted]
9 Apr 2016, 23:50

100% does have an inherent definition since 100% means everything. If you call a category 100% and it gets all the armor, but skips getting all the upgrades because you don't want to grind for SP then that just isn't 100%. This is like Luigi's Mansion 100% skipping all the coins because it's boring and only getting all A ranks instead. If you don't want to do part of the game, but want to do more than any% then call it something different like all side quests or all items. You don't have to call it 100% just because it's a bigger category than any%, you wouldn't call a category that gets a bunch of useless items low% right?

 

TelajänisTelajänis

Finland

  TelajänisTelajänis
12 Jul 2016, 18:54

I'm very new to the speedrun scene, as far as actually running anything, so I'm certainly not an expert on category definitions, but I was just thinking that the Final Fantasy VI 100% is defined specifically for that game and means getting all 14 characters and 26 espers. In Chrono Trigger it's completing all side quests given by the Guru of Time and beating the game. They don't require gathering every item or maxing anything else out, so why couldn't you define 100% for this game as all collectibles and bosses?

Not that I'm opposed to defining everything that's being accomplished.

 

GhostKumoGhostKumo

(He/Him)

California, USA

  GhostKumoGhostKumo
14 Jul 2016, 10:19

Well where do you define all collectibles? There are multiples of Celcetan Panaceas and if you start saying all chests, many just have SP in them.

The problem with 100% regarding its arbitrariness is "At what point does adding more things to a 100% category stop giving it any additional meaning as a run?" Honestly, all chests sounds silly for that reason. I think something more like "All Bosses All Roos All Equipment" would be better since most of the items are just stuff you find here and there and there's no real meaningful change to grabbing the celcetan panacea or the keys to doors you don't need to open, especially when some of them would be faster to clip through even if you had the key (on Toal).

 

TelajänisTelajänis

Finland

  TelajänisTelajänis
18 Jul 2016, 18:52

Very true, I was thinking about that myself, that if you were to do a run like that on Toal, a lot of the stuff would just be collected for the sake of collecting, as it might not be worth the menu time on an RTA to equip every piece you collect, and skipping the door animations on the large doors would most certainly be faster than using the medallions. On Yunica or as the OP was thinking, Hugo, it would make more sense.

 
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