Category guide, with tips. KenTech
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Category guide, with tips. KenTech
Updated 4 years ago by KenTech_

The first thing you need to understand is what speedrun ๐—ฐ๐—ฎ๐˜๐—ฒ๐—ด๐—ผ๐—ฟ๐˜† you're going for.

๐—š๐—น๐—ถ๐˜๐—ฐ๐—ต๐—น๐—ฒ๐˜€๐˜€:

To complete a level 'glitchless' you must, not use glitches. As obvious as it it, Yeah Bunny is a bit of a buggy game so even if it's an accident, your ultimate run, will not count. Try to keep up to date with all the glitches and avoid them at all costs.

๐—”๐—ป๐˜†%

In this category, hence the name, you can do anything. Use glitches, not complete the level as it is intended etc. This is the easiest category to get a good score in, however is the most competitive. Scores are always changing because new glitches are always being found. If you want to use this to your advantage, take a look at what glitches other people are using and try them out for yourself.

๐Ÿญ๐Ÿฌ๐Ÿฌ%

To finish a run in the 100% category you must finish it. 100% completion. In Yeah Bunny, this includes: โ€ข Collecting all Carrots โ€ข Collecting all Coins โ€ข Collecting all Stars This is by far the hardest category out of the three. But I know you can do it, I believe in you!

๐—ง๐—œ๐—ฃ๐—ฆ:

  1. Learn the level. It helps alot to play the level you are trying to get a run in, a few times, understand it and find the quickest way to the finish (if you're not going for 100%).

  2. Fresh mind. If you're struggling, stop recording, take a break and have a drink of water. Refresh your mind and play better then ever!

  3. Revive time. When you're so close to the finishing such a hard level reviving might be a smart idea. Of course it does set you back a bit but if you're ahead and on the way to getting a Personal Best or even World Record just click that revive button, it'll do you good.

Thank you for reading, good luck out there and may I wish you the best, KenTech.

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Latest news
No More IGT abuse

any IL runs where the runner pauses will be retimed to use RTA rules.

that includes:

  • runs where the runner used the timer stopped glitch, by using a sign or well timed pause in a chick to pause the timer.
  • runs where the runner pauses jump a lot of times to get yeeted to the finish line.
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