๐ง๐ต๐ถ๐ ๐ถ๐ ๐ฎ ๐ด๐๐ถ๐ฑ๐ฒ ๐ผ๐ป ๐ต๐ผ๐ ๐๐ผ ๐ณ๐ถ๐ป๐ถ๐๐ต ๐๐ฒ๐๐ฒ๐น 0, ๐พ๐๐ถ๐ฐ๐ธ๐น๐.
Keep in mind this guide will always be updated if there is a quicker way to complete the level. This guide will consist of three parts:
๐ฆ๐๐ฎ๐ฟ๐:
Here we go. Before the loading screen animation finishes 'spam' the right click key, this will make your bunny jump the earliest possible, saving some time. Just before reaching the sign, 'spam' once again. Except this time, 'spam' in the centre of the screen. For the rest of the level, maintain a double jump.
๐ ๐ถ๐ฑ๐ฑ๐น๐ฒ:
Welcome to the next stage. Midway in the level you will come across another sign within reach of a crab. Continuously click or 'spam' the centre of the screen again, before jumping on the crab. If you have kept a steady speed with no errors, when you come across the frog he should be halfway through crossing his path. Jump on him and before you reach the ground tap again. Continue to maintain a double jump avoiding any obstacles, like spikes.
๐๐ป๐ฑ:
Alright nearly there. There is another sign up ahead get ready. Now despite the fact that you know what to do next, I will say it again; 'spam' on the centre of the screen for the upcoming sign. You want to do the opposite for the cage that's right about...now! Jump over it. ๐๐๐บ๐ฝ ๐ผ๐๐ฒ๐ฟ ๐ถ๐. I cannot emphasise this enough. Landing on a cage will be one of the worst things to happen to you when speed running this game.
Oh and will you look at that, there's the finish pole. No worries. Now I couldn't explain everything on this level so here's a video to help you out:
๐ ๐ธ๐ช๐ญ๐ญ ๐ฃ๐ฆ ๐ฎ๐ข๐ฌ๐ช๐ฏ๐จ ๐ข ๐๐ฆ๐ท๐ฆ๐ญ ๐๐ถ๐ช๐ฅ๐ฆ ๐ข๐ญ๐ฎ๐ฐ๐ด๐ต ๐ฆ๐ท๐ฆ๐ณ๐บ ๐ฅ๐ข๐บ, ๐งrom ๐ญ๐ฆ๐ท๐ฆ๐ญ 1 - 10. ๐ ๐ญ๐ฐ๐ฐ๐ฌ ๐ง๐ฐ๐ณ๐ธ๐ข๐ณ๐ฅ ๐ต๐ฐ ๐ช๐ต.
any IL runs where the runner pauses will be retimed to use RTA rules.
that includes:
- runs where the runner used the timer stopped glitch, by using a sign or well timed pause in a chick to pause the timer.
- runs where the runner pauses jump a lot of times to get yeeted to the finish line.