Strats
5 years ago
United States

The new GL strat shows a spot to shoot both security chiefs optimally without needing to wait for one to walk to an explosion box. This probably could have been 1-2 secs faster if done optimally.

The first 1:45 shows the drive for the new GL strat and then it switches to a comparison. Slowing down before the bridge during the drive might be required to give you more time to profile from the heli. You may also need to time the profiling/positioning of the guy behind the fence so that he is in the correct spot in order to be hacked from the heli.

Reference Points:

https://imgur.com/hkPD7yV

https://imgur.com/a/pit-of-paranoia-gl-shot-guy-behind-fence-TQgnKhk

Ga_Sprite_PowKk and sayrex like this
Switzerland

Previously seen here, you could skip the "Saving..." and the "Challenge saved" UI by simply pressing Options/Pause, and it was only replicable on console.

Now it has been found you can do the same on PC by simply pressing the button you have bound to the Smartphone while the "Saving..." shows up. Those 2s saved can be accumulated for each cashruns who are necessary to be made fast, such as :

  • Bunker Cash Run (After A1M2 in order to trigger the dialogues faster)
  • Potentially Prison Cash Run (After A1M3 in order to spawn the next mission faster)
  • By Any Means Cash Run (After Wards Center in order to get into the next mission faster)
  • Planting a Bug Cash Run (After A2M6 in order to TP to the bunker faster)
  • Potentially Unstoppable Force Cash Run (After Pawnee Center in order to spawn the next mission faster)
  • Potentially For the Portfolio Cash Run (After A3M1 in order to trigger Clara's phonecall sooner)

Which adds up to 6s if we don't consider the non-potential ones and up to 12s if we count all of them.

Edited by the author 6 months ago
sayrex likes this
Switzerland

When loading the game through the main menu, if your save wasn't in a mission, the game will redirect you to the closest hideout where the last save has occured. (Try not to spam entering in the game as it may crash the entire game.)

Thanks to this, we can skip the map cutscene where we used to teleport with the map.

Doing this while not having any hideouts results in warping infront of the Ambrose Theatre.

For the first time we use this strat (warping to A2M3 after A2M2), it will save 6s.

Same as first time, you will save 6s. (warping to A2M6 after A2M7)

The second and last time it is around 1s. If you time it correctly (~1-2s after spawning in, because the mission triggers once Aiden has finished his animation, so while waiting for the mission to spawn, you can already start his animation after the correct timing) you could save 2 extra seconds. (warping to A4M1 after A3M6)

For a total of 15s saved or 13s if we don't include the timings. I have removed the loads through editing as we run the game without including loads.

Edited by the author 1 month ago
sayrex and Random_Machine like this
United States

This shows reversing in the alley -> driving straight out of the alley early vs reversing out of the alley entirely during the section in Thanks for The Tip (A1M6). There's pretty much no difference between hitting the gas canister vs not hitting it (except for the risk of it exploding).

United States

You can use a Jam Com on Defalt Condition to make the bouncer move instead of hacking his phone. A pistol can also be used to jog faster (be careful not to pull out any other weapon).

This was found by Sayrex/Sprite

Edited by the author 6 months ago
United States

Jumping off to the side is faster than jumping over the railing when getting down from the roof on Thanks for the Tip.

Switzerland

After T-Bone has finished using the computer at the end (and when the lights go out), you have to reload the autosave to be able to do this OoB.

The section here will be set on timer since you will have to wait for the elevator to come down (so maybe you could borrow that time and pick up some components around, take your time on the enemies section, up to you)

When getting near the elevator, hack the doors when you get close, it's important.

The timing isn't too tight, you have to merge into the elevator, hack the elevator and while doing so, you climb (so make sure that T-Bone can climb beforehand)

Once you get control of T-Bone, get to the lower level by going down and bomb jump to the other area, wait now for the mission to trigger the escape circle and get out of it in a flash.

Thanks @LoxiiH for bringing this bug up on the table and myself finding this strat.

This saves about 5 seconds (getting a precise estimate is complicated, since the timesave depends on how fast this part can be done the normal way [many factors can influence that])

Random_Machine likes this
Switzerland

If you trigger a blackout before starting A Risky Bid, the man in a black suit will disappear which gives you a few extra meters before the next scene starts. This saves 3 seconds. Credit : @Beanie_Boy74

Edited by the author 1 month ago
Random_Machine and YunoSR like this
Switzerland

Having the voice volume down to 0 skip entirely some piece of dialogue such as this one found in A Risky Bid.

It also skips a few of the police female voice like in A1M4 (which gives you the tutorial prompt early, it can be helpful for the powerturn) or in A1M9. (doesn't save time)

There is also a dialogue who is skipped during A1M6 but again, doesn't save time.

As for what is discovered now, it saves 2 seconds.

Edited by the author 1 month ago