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Valley
Valley (2016)
PS4, XboxOne, PC, Mac
Leaderboards
    Full Game Leaderboard Level Leaderboard     All     Wendigo Lake     Sussurus Valley     Titan Rock     Soma Facility     Soma Reactor     Camp Henday     Proving Grounds     Smoke Lake     Astra Facility
News Guides Resources Streams Forum Statistics Boosters
Acorn Guide for All Upgrades Run

By TTChillyTTChilly Last updated 24 Feb 2017

Abbreviations:
/LABF(low acorn before Trees) = ~15 acorns
/SABF(safe acorn before Trees) = ~21 Acorns
/LAAT(low acorn after Trees) = Doing as few deaths as possible and requiring some RNG for getting the necessary number of Acorns
/SAAT(safe acorn after Trees) = Doing a safe amount of deaths and requiring little to no RNG for getting the necessary number of Acorns
:GR = Good RNG
:SR = Safe RNG
:BR = Bad RNG

Current WR Strat - /SABF/LAAT:BR
Total Acorns Necessary in Run = 120
Strats to find:
How to get all 4 trees to die when you get to them.

Currently 4 different Acorn Strats Ranked by Safety Value -

Strat #1 (low acorn before Trees/LABF), (low acorn after Trees/LAAT)
Safety Value(0 = very RNG; not safe, 4 = no RNG, very safe) == 1
Necessary Deaths(good RNG)= ~16 acorns per death
4 Deaths = TOTAL 79 Acorns
Necessary Deaths(average/safe RNG)= ~14 acorns per death
4-5 Deaths = TOTAL 71-85 Acorns
Necessary Deaths(bad RNG)= ~12 acorns per death
5-6 Deaths = TOTAL 75-87 Acorns

Strat #2 (safe acorn before Trees/SABF), (low acorn after Trees/LAAT)
Safety Value(0 = very RNG; not safe, 4 = no RNG, very safe) == 2
SABF = ~21 acorns
Necessary Deaths(good RNG)= ~16 acorns per death
4 Deaths = TOTAL 85 Acorns
Necessary Deaths(average/safe RNG)= ~14 acorns per death
4-5 Deaths = TOTAL 77-91 Acorns
Necessary Deaths(bad RNG)= ~12 acorns per death
5-6 Deaths = TOTAL 81-93 Acorns

Strat #3 (low acorn before Trees/LABF), (safe acorn after Trees/SAAT)
Safety Value(0 = very RNG; not safe; 4 = no RNG, very safe) == 3
LABF = ~15 acorns
Necessary Deaths(good RNG)= ~16 acorns per death
5 Deaths = TOTAL 95 Acorns
Necessary Deaths(average/safe RNG)= ~14 acorns per death
5-6 Deaths = TOTAL 85-99 Acorns
Necessary Deaths(bad RNG)= ~12 acorns per death
6-7 Deaths = TOTAL 87- 99 Acorns

Strat #4 (safe acorn before Trees/SABF), (safe acorn after Trees/SAAT)
Safety Value(0 = very RNG; not safe, 4 = no RNG, very safe) == 4
SABF = ~21 acorns
Necessary Deaths(good RNG)= ~16 acorns per death
5 Deaths = TOTAL 101 Acorns
Necessary Deaths(average/safe RNG)= ~14 acorns per death
5 Deaths = TOTAL 91 Acorns
Necessary Deaths(bad RNG)= ~12 acorns per death
6 Deaths = TOTAL 93 Acorns

Notes:
When Collecting 7 acorns from Wendigo and Sussurus (not inconvenient/NI) and getting the extra box before the RNG trees, you can have up to 23 acorns
Otherwise, you can have anywhere around 15.

Acorn RNG Tests

All Trees Dead:

= ~13.6

Death #1 = 16
Death #2 = 12
Death #3 = 12
Death #4 = 14
Death #5 = 15
Death #6 = 12
Death #7 = 16
Death #8 = 13
Death #9 = 12
Death #10 = 14

Minimum Number of Acorns = 83
This strat is risky and involves some RNG an extra acorn collecting from boxes.
Safe number of acorns = 92
This strat is non RNG dependant after the acorn collecting in Titan Rock
Ultra Safe Number of Acorns = 100
You end with a surplus amount of acorns. But there is a close to none chance you will have to collect extra acorns from Trees. Which are RNG dependant.

Extra Notes on Acorns:
RNG from Trees

Different Types of Trees may or may not drop Acorns:
We know that there is a guaranteed drop rate from the trees in Titan Rock by the first Acorn Door:
= ~3-4

RNG from ¤CERTAIN Boxes exists as well, however it is much more consistent than the trees.

¤Yet to test which boxes are RNG, but is not influential enough in run to really matter.

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