By TTChillyTTChilly Last updated
Abbreviations:
/LABF(low acorn before Trees) = ~15 acorns
/SABF(safe acorn before Trees) = ~21 Acorns
/LAAT(low acorn after Trees) = Doing as few deaths as possible and requiring some RNG for getting the necessary number of Acorns
/SAAT(safe acorn after Trees) = Doing a safe amount of deaths and requiring little to no RNG for getting the necessary number of Acorns
:GR = Good RNG
:SR = Safe RNG
:BR = Bad RNG
Current WR Strat - /SABF/LAAT:BR
Total Acorns Necessary in Run = 120
Strats to find:
How to get all 4 trees to die when you get to them.
Currently 4 different Acorn Strats Ranked by Safety Value -
Strat #1 (low acorn before Trees/LABF), (low acorn after Trees/LAAT)
Safety Value(0 = very RNG; not safe, 4 = no RNG, very safe) == 1
Necessary Deaths(good RNG)= ~16 acorns per death
4 Deaths = TOTAL 79 Acorns
Necessary Deaths(average/safe RNG)= ~14 acorns per death
4-5 Deaths = TOTAL 71-85 Acorns
Necessary Deaths(bad RNG)= ~12 acorns per death
5-6 Deaths = TOTAL 75-87 Acorns
Strat #2 (safe acorn before Trees/SABF), (low acorn after Trees/LAAT)
Safety Value(0 = very RNG; not safe, 4 = no RNG, very safe) == 2
SABF = ~21 acorns
Necessary Deaths(good RNG)= ~16 acorns per death
4 Deaths = TOTAL 85 Acorns
Necessary Deaths(average/safe RNG)= ~14 acorns per death
4-5 Deaths = TOTAL 77-91 Acorns
Necessary Deaths(bad RNG)= ~12 acorns per death
5-6 Deaths = TOTAL 81-93 Acorns
Strat #3 (low acorn before Trees/LABF), (safe acorn after Trees/SAAT)
Safety Value(0 = very RNG; not safe; 4 = no RNG, very safe) == 3
LABF = ~15 acorns
Necessary Deaths(good RNG)= ~16 acorns per death
5 Deaths = TOTAL 95 Acorns
Necessary Deaths(average/safe RNG)= ~14 acorns per death
5-6 Deaths = TOTAL 85-99 Acorns
Necessary Deaths(bad RNG)= ~12 acorns per death
6-7 Deaths = TOTAL 87- 99 Acorns
Strat #4 (safe acorn before Trees/SABF), (safe acorn after Trees/SAAT)
Safety Value(0 = very RNG; not safe, 4 = no RNG, very safe) == 4
SABF = ~21 acorns
Necessary Deaths(good RNG)= ~16 acorns per death
5 Deaths = TOTAL 101 Acorns
Necessary Deaths(average/safe RNG)= ~14 acorns per death
5 Deaths = TOTAL 91 Acorns
Necessary Deaths(bad RNG)= ~12 acorns per death
6 Deaths = TOTAL 93 Acorns
Notes:
When Collecting 7 acorns from Wendigo and Sussurus (not inconvenient/NI) and getting the extra box before the RNG trees, you can have up to 23 acorns
Otherwise, you can have anywhere around 15.
Acorn RNG Tests
All Trees Dead:
= ~13.6
Death #1 = 16
Death #2 = 12
Death #3 = 12
Death #4 = 14
Death #5 = 15
Death #6 = 12
Death #7 = 16
Death #8 = 13
Death #9 = 12
Death #10 = 14
Minimum Number of Acorns = 83
This strat is risky and involves some RNG an extra acorn collecting from boxes.
Safe number of acorns = 92
This strat is non RNG dependant after the acorn collecting in Titan Rock
Ultra Safe Number of Acorns = 100
You end with a surplus amount of acorns. But there is a close to none chance you will have to collect extra acorns from Trees. Which are RNG dependant.
Extra Notes on Acorns:
RNG from Trees
Different Types of Trees may or may not drop Acorns:
We know that there is a guaranteed drop rate from the trees in Titan Rock by the first Acorn Door:
= ~3-4
RNG from ¤CERTAIN Boxes exists as well, however it is much more consistent than the trees.
¤Yet to test which boxes are RNG, but is not influential enough in run to really matter.
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