Due to some concerns over legitimacy of top runs, we have decided to restructure categories slightly.
The original Story Mode leaderboard is now Story Mode Any%, so no runs have been invalidated. This category can be done under any settings and the settings are not required to be in the video
A new category, Story Mode Normal has been added which will require video proof of the settings, which I believe was the original intention of the Story Mode category
I've been thinking about this concept for a while, and thought it might be an interesting talking point.
To make it clear, this isn't a thread promoting usage, nor is it meant to throw the current records into chaos. It is simply for discussion
The argument is simple: Are in game cheats really cheating?
My thought process into this is that they are a deliberately added feature into quite a number of games. Whether they were developer tools left in accidentally, or kept in for players to mess around with, they are an actual programmed part of the game.
Given the websites theme, plenty of games are run in ways not intended by the developers, where they be wall clips, or sequence breaking or any number of other unintended consequences of coding bugs. Are these really any better or worse than actual features?
Interested to know your thoughts
I was looking at doing some track runs, but I wasn't really sure what it meant by Stock and NFS Edition, can anyone clarify that for me?
not sure if ther's an easier way to do this type of thing, but could you invalidate my three WR runs. i've been informed running them on espx can be pretty inaccurate. the other 2 phoenix league runs shouldn't be a problem
is there a good way of reducing loading times with espx emulator? I'm adding up my course times, and currently that would put me about 27 secs behind the WR runs times, but my total time is about 2 minutes 40 secs longer