Comments
thread: Sylvan Tale
Cumbria, EnglandpetaQ1 year ago

I've had this a couple of times at the same spot - the game is currently part of Sega Crew 5G race and any info/confirmation whether it's known or potentially problematic would be much appreciated.

thread: Kenseiden
Cumbria, EnglandpetaQ1 year ago

Bizhawk is the most reliable emu. Fusion should be avoided as it's exceptionally bad at handling lag - it's old and terrible and there's really no reason to use it these days.

Cumbria, EnglandpetaQ1 year ago

New board, tender for a co-mod as best practice. Ideally you should intend to run the game and have experience but I can walk you through basic mod work if you're interested so don't shy away if you're new! Message here any time if you're interested.

JFred99 likes this
thread: Populous
Cumbria, EnglandpetaQ1 year ago

Hey, requesting addition for SMS platform to page :) The SMS version is a bit different without speed hacks etc, and far more limited level jumps, but I'm making a spreadsheet detailing each world's info and have a decent first Win run up. Immortal is granted at 100 and further titles extend to level 450. The game itself cannot be finished cf https://www.smspower.org/forums/11633-AboutPopulous but I have found a useful swamp glitch that tricks evil into drowning himself so runs to 100 should be suitable.

thread: Flea!
Cumbria, EnglandpetaQ1 year ago

I've been appointed as super due to previous mod inactivity. I have self-verified my run and encourage observers to look that over for verification. As good practice I'd like to have a second mod - if you're interested let me know! You don't have to have mod experience as I'm happy to do the heavy lifting and/or guide you in how to mod, though ideally you should be a runner of the game.

DpadDanny likes this
thread: Sega Chess
Cumbria, EnglandpetaQ1 year ago

As best practice I'd like to have a second mod for the game. Ideally you'd be experienced in running and modding SMS or other retro games but you don't have to be as I'd be happy to take you through the process. This is a tiny board so you would have barely any work. If you'd like to join in, reply here any time!

Cumbria, EnglandpetaQ1 year ago

As best practice I'd like to tender for a second mod for the board. Ideally you should be interested in running the game and have some experience of SMS runs, you don't need to have been a mod before. Post here if you're interested!

thread: Kenseiden
Cumbria, EnglandpetaQ1 year ago

Done. I've edited the game appearance so any% shows as the main category since it has by far the most runners. Milliseconds will be tracked on sub-6 times and if we optimise the other categories in future we can do the same there when relevant.

Sacrieon and Quarbit like this
thread: Kenseiden
Cumbria, EnglandpetaQ1 year ago

No I can do it :) I just mean should we start marking ms at runs from 6:00 down? Or 5:55?

thread: Kenseiden
Cumbria, EnglandpetaQ1 year ago

Hi guys, just wanted to post and ask what area we think we should start using milliseconds in for any%. Top runners are currently working toward sub 5:50, I think a consistent approach would be to add ms either on runs below 6:00 or 5:55. Thoughts welcome!

Cumbria, EnglandpetaQ1 year ago

To update, https://tasvideos.org/3636S also says the clock bolt RNG is naturally UP on 1.1, but it isn't clear from explanation whether he implies this purely as a consequence of TAS optimal play.

@Quarbit, I know we were wondering how he achieved the library wall jump before the tea - I'll post in the TASvideos forums on these subjects and inquire further.

To be clear I doubt we'd ever know which runs on the board used 1.0 or 1.1 and I don't think it's an issue for existing runs, however, depending on what info we get, perhaps we may wish to discuss implications for future runs.

AntBlueR and arnaud33200 like this
Cumbria, EnglandpetaQ1 year ago

Hiya, just a post to say I've updated Paszq's fantastic stage-maps with enemy info, etc, and made a basic tuto for new runners. I intend this week to update purchase guidance into an accompanying document. Hope to see new runners!

Paszq likes this
thread: Zany Golf
Cumbria, EnglandpetaQ1 year ago

Hi! I've created the SR page for Zany Golf, and as good practice it'd be great if we can get a second moderator, who is familiar with Amiga/Atari/Apple/DOS speedruns.

If you're interested you can respond here any time.

Thus far I've grouped computer platforms together since I anticipate little interest, and I don't know how much loading/time difference exists between them. So if you submit runs for those platforms, the page will display all times in one board. Genesis is a separate category since the controls are radically different, and there is only a 9 hole option.

If you have any knowledge/experience of conventions of computer boards, or suggestions for management of this board, I'd love to hear from you!

thread: Battle Tank
Cumbria, EnglandpetaQ2 years ago

I was pretty annoyed when a run died to this! After toying around it appears that if you destroy a target on the frame the smokebomb lands, it gets cancelled out. Beware!

RyuHayabusa89 likes this
Cumbria, EnglandpetaQ2 years ago

While researching the Island dungeon puzzles I came across this longplay of the game featuring an interview with one of the developers that you may enjoy :) The dev says the switch puzzles are bit-masking: so some switches re-press others. For the 3 x 5 one, the outside hint seems to be best; go left to right in the top row, then the same on the bottom, then re-press the leftmost switch and the rightmost in that order, as they re-activate each other. For the 2 x 3 one you can get around in nearly one pass: start at the bottom right and go clockwise around (left through the bottom row, right through the top row), then you only have to re-activate the top-left corner. For the one in Mermon's Fortress, start with the second from the left in the bottom row, then the third and fourth. Then hit the bottom-left and continue around through the top row, and loop from the top-right back to the bottom-left for just one re-activate and done.

thread: Lan Master
Cumbria, EnglandpetaQ2 years ago

Hiya, just want to ask about a point of runs before I submit. I get overwhelmed sometimes so in my first run I paused a few times to stop myself glazing over; I only do that to take a few seconds rather than stop the level timer. Is pausing like that alright by you? I'm unsure I'd be able to finish the game without doing that but if it's a gray area in the rules I'm happy to work it out. :)

thread: Wolfling
Cumbria, EnglandpetaQ2 years ago

Curious what everyone thinks about adding a new category. There are only 5 moonstones and a few are already near the any% path so it may be a tad trivial; would it make more sense to create 100% and mandate grabbing every heart/both sets of daggers too?

Cumbria, EnglandpetaQ2 years ago

My livesplit sound effects are responding differently than I wish at the moment. In Splits, I have delta to PB, and split time to PB (accuracy seconds). In Settings/Active Comparisons, Best Segments is checked for the Best Possible Time window. But sometimes when I'm ahead/gaining time, the behind/losing time sound plays and I can't work out why! Does anyone know what the program is comparing to and how I correct this?

Zanum likes this
thread: F-FF
Cumbria, EnglandpetaQ2 years ago

Hiya! I was asked to do some admin on the board after we noticed an existing run may have the wrong time submitted. As good housekeeping I'll double check the times of every run and edit this post with any changes I need to make once that's done.

EDIT: done, changes to a couple of runs' ms to reflect the end point being results screen, each run has a note explaining whether there was a change. Thanks!

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About petaQ
Joined
7 years ago
Online
today
Runs
589
Games run
Super Hang-On (Genesis)
Super Hang-On (Genesis)
Last run 3 years ago
47
Runs
Mercs (Genesis)
Mercs (Genesis)
Last run 1 month ago
46
Runs
The Unholy War
The Unholy War
Last run 2 years ago
33
Runs
Quartet
Quartet
Last run 4 months ago
18
Runs
Marble Madness (NES)
Marble Madness (NES)
Last run 4 years ago
17
Runs
Steel Moons
Steel Moons
Last run 1 year ago
17
Runs
Kenseiden
Kenseiden
Last run 2 months ago
15
Runs
Mamono Hunter Yohko
Mamono Hunter Yohko
Last run 2 years ago
15
Runs
Games followed
NES Open Tournament Golf
NES Open Tournament Golf
Last visit 3 months ago
8
visits
Legend of Illusion starring Mickey Mouse
47
visits
The Little Mermaid
The Little Mermaid
Last visit 2 months ago
17
visits
The NewZealand Story / Kiwi Kraze
The NewZealand Story / Kiwi Kraze
Last visit 3 months ago
16
visits
Mickey's Safari in Letterland
Mickey's Safari in Letterland
Last visit 5 months ago
11
visits
Sesame Street Countdown
Sesame Street Countdown
Last visit 6 months ago
5
visits
Golf (NES)
Golf (NES)
Last visit 1 year ago
11
visits
Barbie (NES)
Barbie (NES)
Last visit 1 year ago
2
visits
Games moderated
Super Hang-On (Genesis)
Super Hang-On (Genesis)
Last action 10 days ago
130
actions
Multiple Genesis Games
Multiple Genesis Games
Last action 1 month ago
79
actions
The Unholy War
The Unholy War
Last action 2 years ago
64
actions
Multiple Master System Games
Multiple Master System Games
Last action 2 months ago
62
actions
Super Hang-On
Super Hang-On
Last action 1 month ago
59
actions
Mercs (Genesis)
Mercs (Genesis)
Last action 1 month ago
58
actions
World Grand Prix
World Grand Prix
Last action 1 month ago
23
actions
Super Troll Islands
Super Troll Islands
Last action 1 month ago
22
actions