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thread: GoldenEye 007 (XBOX & NSO)
Got it. In that case, it sounds like these levels would play the same as their regular speedruns:
- Dam Agent
- Runway Agent
- Streets Agent
- Depot Agent
- Caverns Agent
- Egyptian (All difficulties)
oigboi likes this
thread: GoldenEye 007 (XBOX & NSO)
Yeah, that first room of Control has some interesting quirks. If you do that same thing, but kill Nat before entering the elevator, then you’re stuck instead of the level ending.
Is it mandatory for an objective to fail in failed%? If so, then I guess Dam Agent is out of the question as is Egyptian.
thread: GoldenEye 007 (XBOX & NSO)
How would this work on levels that can end in multiple locations? For example, if you blow up the console in the first room of Control: Nat will scold you, B will fail, and if you follow Nat back to the elevator you started in, the level ends.
daltona600 likes this
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