Is it possible to use savestates in Boomerang kid? I tried a combo of d-pad + start and select but doesn't work on my everdrive. I suppose I could try something without start/select? Anyone have success? Its a short game, but some decently difficult tricks in later stages so its a pain to keep getting to that point
Has anyone figured out how the minigames rng works? For example, the game where you want to get 2 numbers that add to 7, or the memory game... if it was based on point value or anything, that would definitely simpify things. Didn't see anything in the TAS notes so I was going to look into it, but figured I'd see if anybody already did. :)
Was curious if folks knew about this. Wouldn't be surprised if it was well known and maybe I just never saw it cos its not gonna save any time, unless there are other manipulations you can do afterwards. Anyway, thought it was funny and worth posting: