Threads
North Brabant, Netherlandsjw132 years ago

Because of the heavily cycle-based nature of this game, we decided to have the milliseconds show up for all any% runs under 8 minutes. Because of how much in the any% speedrun is cycle-based, runners being tied to the second eventually becomes more likely than not. Don't worry too much about making sure you submit the right amount of milliseconds in your runs as the moderator team will check if they're correct either way.

North Brabant, Netherlandsjw132 years ago

Hey everyone! Me again, I just finished a new Discord server for this game! It has been asked about before, and I decided it couldn't hurt to give this game a hub for its community. Make sure to read the rules before you interact. We're happy to have you!

Here's the link: https://discord.gg/CMWvFkaZZM

Ronald, WagnerBrasil, and Acid_Rain like this
North Brabant, Netherlandsjw132 years ago

Hey everyone! I'm jw13, I'm the new supermoderator of this game, and I'm going to try to bring this community to life! I'm making a lot of changes at the moment, and the first big one I want to address is the change I'm making to the IL leaderboards. I have decided to add leaderboards for all levels for those who are interested in IL-ing stages outside of just the ones you see in Any%. On top of that, I made a leaderboard split between completing stages the way you'd complete them in an Any% run, and the way you'd complete them in an Any% Warpless run. I made sure to add placeholder N/A runs to leaderboards that are on levels that have no unique Any% variation. I'm thinking of instead having this split be between runs that use and don't use warp exits, but I'll revisit that decision later.

More changes to come! Stay tuned!

Apock212, SoapAgent and 2 others like this
North Brabant, Netherlandsjw133 years ago

With Stllr's support, I adjusted the rules of both leaderboards to mention that a board win counts when the win counter at the bottom left of the screen increases, rather than when the victory animation starts playing. We both find this way of tracking completed boards to be a bit less arbitrary and difficult to time precisely, as well as easier to explain.

  • jw13
stllr likes this
North Brabant, Netherlandsjw134 years ago

Hiya, I was looking at the leaderboards for this game and I noticed that Andrewrb15's run finishes the apparently required part of the 'Normal' category earlier than the world record does. But the time they submitted is for when the true ending of the game was reached. Why wasn't their time edited?

North Brabant, Netherlandsjw135 years ago

Hey guys, newbie here if you hadn't guessed ^^'. I'm currently trying to learn Any% no up+A and I came across a point that could be done faster with block clipping. Needless to say I tried learning it, I looked up some tutorials and they were all telling me that if Link is looking down after slashing your sword and tapping left/right, you got the trick. However, I've gotten Link to look down from slashing to the side consistently, yet when I start holding forward he almost never actually clips into the block. When it does work I feel like I did nothing different. Does anyone here know what might be going on?

About jw13
Joined
6 years ago
Online
3 days ago
Runs
365
Games run
Sonic Adventure 2: Battle
Sonic Adventure 2: Battle
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290
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Super Mario Advance: Super Mario Bros. 2
17
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Sonic Adventure 2: Alternate
Sonic Adventure 2: Alternate
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4
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Shenzhen Solitaire
Shenzhen Solitaire
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3
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Paperball
Paperball
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3
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Bin Weevils
Bin Weevils
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3
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The Legend of Zelda
The Legend of Zelda
Last run 4 years ago
2
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Games followed
Super Mario Galaxy
Super Mario Galaxy
Last visit 10 months ago
148
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Super Mario Sunshine
Super Mario Sunshine
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364
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Sonic Adventure 2: Battle
Sonic Adventure 2: Battle
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9,893
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Sonic Adventure 2: Battle - Category Extensions
1,185
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Eryi's Action
Eryi's Action
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75
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Shenzhen Solitaire
Shenzhen Solitaire
Last visit 9 months ago
193
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Super Mario Land
Super Mario Land
Last visit 7 months ago
59
visits
Paperball
Paperball
Last visit 1 year ago
53
visits
Games moderated
Super Mario Advance: Super Mario Bros. 2
76
actions
Shenzhen Solitaire
Shenzhen Solitaire
Last action 1 year ago
9
actions