your run is being denied because you are submitting a run that breaks the rules of the category you are submitting it to. making new categories can be a thing, if you have several runners and a ruleset that is consistent and makes sense on the leaderboard, but that is not the case. and just submitting invalid runs to other categories and getting mad on a forum when they correctly get rejected just...isnt how any of this works.
we have been considering what to do with the console runs now that the update is creating a more meaningful split between versions. we are not disregarding the console runners in any way, this is simply not our first priority due to the mess that is figuring out what to do with the update and downpatches. if you are not in the discord I would advise that you join it so you can be better understanding of where we are with this sort of thing.
glitchless doesn't really work for doom, no amount of trying to find definitions could ever make a category everyone was satisfied with. 100% is essentially glitchless but with a well defined ruleset, so I'd check that out if I were you. there is also a no major glitches like category some people are trying out and there's nothing stopping you from doing runs outside of the leaderboard.
doom doesn't have autosplitting. as long as the load remover and the split ending at the spider mastermind work you're good.
the autosplitter does not work, but it is not needed for the run. as long as your load remover works your fine.
after some discussion on the discord it has been ruled that the console is not allowed to be used in any way during runs, most importantly using it to bind 2 actions to 1 key. This does not effect any existing runs.
Force closing the game to restore a checkpoint in ultra nightmare is now banned. This was decided on by a vote in the discord. Because of this, the former wr by BloodThunder has been removed.
make sure you are on vulcan, have your in game res scale set to a value other than 100%. are you sure the keys are bound correctly?
well...if you're only getting 60 fps to begin with then getting to 200 might not be doable...
well...if you're only getting 60 fps to begin with then getting to 200 might not be doable...
i don't think it works with opengl. why aren't you able to use vulcan?
ok, switch has been added as an available platform. sorry this wasn't done when the port first came out
do not move to another thread to continue complaining. this thread is also being locked.
just saying "play the intended route" is really not how that works man. that's probably even worst to define, honestly.
you need to bind your scroll wheel to use the weapon mod in your settings for the trick. this route is a little out of date but it explains how to do the zoom grabs with the pistol
do you have weapon mod bound to scroll? are you sure you have an unobstructed angle? there's some things that can block your view
make sure your in game res scale isn’t set to 100%